RimWorld

RimWorld

Extra Explosion Effects
กำลังแสดง 1-8 จาก 8 รายการ
อัปเดต: 21 มิ.ย. @ 2: 16am

[Auto-generated text]: Update on 6/21/2025 12:16:00 PM.

* Fixed incompatibility with 1.6 CE: removed CombatExtended.FleckSystem_Casing in favor of FleckSystemThrown

อัปเดต: 18 มิ.ย. @ 6: 32am

[Auto-generated text]: Update on 6/18/2025 4:32:32 PM.

* Updated to RW 1.6

อัปเดต: 26 ก.พ. @ 2: 34pm

[Auto-generated text]: Update on 2/27/2025 12:34:28 AM.

* Removed the dirtbits solid time line that was causing issues
* Prevented explosions attempting to happen in null map

อัปเดต: 14 เม.ย. 2024 @ 3: 43am

[Auto-generated text]: Update on 4/14/2024 1:43:09 PM.

* Updated to 1.5
* Made terrain particles look less repetitive, increased their quantity

อัปเดต: 24 ธ.ค. 2023 @ 2: 43am

[Auto-generated text]: Update on 12/24/2023 12:43:04 PM.

* Slightly reduced flame ball size, should now be more accurate to explosion radius (previously they spawned in 1.3x of radius, now in 1.0x).
* Made craters render below black ash (should blend in better).

อัปเดต: 1 พ.ย. 2023 @ 9: 11am

[Auto-generated text]: Update on 11/1/2023 6:11:19 PM.

Rewrote the harmony patch, might help with map loads

อัปเดต: 30 ต.ค. 2023 @ 6: 16am

[Auto-generated text]: Update on 10/30/2023 3:16:48 PM.

* Improved rotation of the terrain particles. Now they spin and start at random rotation

อัปเดต: 30 ต.ค. 2023 @ 2: 55am

[Auto-generated text]: Initial upload.