Project Zomboid
Game Night
กำลังแสดง 1-10 จาก 49 รายการ
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อัปเดต: 16 ก.พ. @ 7: 44am

- Improved cooldown checks. (GameTime.getServerTimeMills used for timestamps, credit to Albion for the suggestion.)
- Moved textures to /common for B42, and make B41 access B42 assets.

อัปเดต: 1 ก.พ. @ 4: 34pm

Initial 42 Changeover:

Under the hood stuff:
- Refactored itemfactory.createItem to instanceItem.
- Removed unsealing recipes.
- Changed how distributions are handled/added to.

User Experience:
- Added new mod icons
- Removed the 'unseal' feature, boxes can now be spawned-in fully stocked.
- Removed Uno Box, cards now spawn in as is.
- Fixed card flipping not refreshing the item.

อัปเดต: 2 ธ.ค. 2024 @ 7: 37pm

- Added General Loot Multiplier (GameNight.LootMultiplier)
Impacts all game items found in the world.
- Added changes to unhappiness with item interaction.

อัปเดต: 26 ส.ค. 2024 @ 11: 43am

- Adds new `ignoreCategory` setting for item registration.
- Fix: Extra checks for edge-cases where cursor data could be missing.

อัปเดต: 9 ส.ค. 2024 @ 11: 35am

- Fixes issue with items not defaulting to their `scriptIcon`.
- Fixes oversight with item type registration.

อัปเดต: 22 ก.ค. 2024 @ 6: 57pm

- Fix weight of checkers pieces.

อัปเดต: 15 ก.ค. 2024 @ 3: 07pm

- Fix issue with in-hand UI

อัปเดต: 12 ก.ค. 2024 @ 4: 18pm

- Fixed oversight with hotfix #2.

อัปเดต: 12 ก.ค. 2024 @ 3: 58pm

Hotfix: - Fixed issues with bounding/constraints of the UI.

อัปเดต: 12 ก.ค. 2024 @ 12: 25pm

- Added `gameNight_boxEnough` as a item param for non-boxes to feel like boxes.