Project Zomboid

Project Zomboid

Game Night
Viser 1–10 av 49 bidrag
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Oppdatering: 16. feb. @ 7.44

- Improved cooldown checks. (GameTime.getServerTimeMills used for timestamps, credit to Albion for the suggestion.)
- Moved textures to /common for B42, and make B41 access B42 assets.

Oppdatering: 1. feb. @ 16.34

Initial 42 Changeover:

Under the hood stuff:
- Refactored itemfactory.createItem to instanceItem.
- Removed unsealing recipes.
- Changed how distributions are handled/added to.

User Experience:
- Added new mod icons
- Removed the 'unseal' feature, boxes can now be spawned-in fully stocked.
- Removed Uno Box, cards now spawn in as is.
- Fixed card flipping not refreshing the item.

Oppdatering: 2. des. 2024 @ 19.37

- Added General Loot Multiplier (GameNight.LootMultiplier)
Impacts all game items found in the world.
- Added changes to unhappiness with item interaction.

Oppdatering: 26. aug. 2024 @ 11.43

- Adds new `ignoreCategory` setting for item registration.
- Fix: Extra checks for edge-cases where cursor data could be missing.

Oppdatering: 9. aug. 2024 @ 11.35

- Fixes issue with items not defaulting to their `scriptIcon`.
- Fixes oversight with item type registration.

Oppdatering: 22. juli 2024 @ 18.57

- Fix weight of checkers pieces.

Oppdatering: 15. juli 2024 @ 15.07

- Fix issue with in-hand UI

Oppdatering: 12. juli 2024 @ 16.18

- Fixed oversight with hotfix #2.

Oppdatering: 12. juli 2024 @ 15.58

Hotfix: - Fixed issues with bounding/constraints of the UI.

Oppdatering: 12. juli 2024 @ 12.25

- Added `gameNight_boxEnough` as a item param for non-boxes to feel like boxes.