Project Zomboid

Project Zomboid

Game Night
Näytetään 1–10 / 49
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Päivitys: 16.2. klo 7.44

- Improved cooldown checks. (GameTime.getServerTimeMills used for timestamps, credit to Albion for the suggestion.)
- Moved textures to /common for B42, and make B41 access B42 assets.

Päivitys: 1.2. klo 16.34

Initial 42 Changeover:

Under the hood stuff:
- Refactored itemfactory.createItem to instanceItem.
- Removed unsealing recipes.
- Changed how distributions are handled/added to.

User Experience:
- Added new mod icons
- Removed the 'unseal' feature, boxes can now be spawned-in fully stocked.
- Removed Uno Box, cards now spawn in as is.
- Fixed card flipping not refreshing the item.

Päivitys: 2.12.2024 klo 19.37

- Added General Loot Multiplier (GameNight.LootMultiplier)
Impacts all game items found in the world.
- Added changes to unhappiness with item interaction.

Päivitys: 26.8.2024 klo 11.43

- Adds new `ignoreCategory` setting for item registration.
- Fix: Extra checks for edge-cases where cursor data could be missing.

Päivitys: 9.8.2024 klo 11.35

- Fixes issue with items not defaulting to their `scriptIcon`.
- Fixes oversight with item type registration.

Päivitys: 22.7.2024 klo 18.57

- Fix weight of checkers pieces.

Päivitys: 15.7.2024 klo 15.07

- Fix issue with in-hand UI

Päivitys: 12.7.2024 klo 16.18

- Fixed oversight with hotfix #2.

Päivitys: 12.7.2024 klo 15.58

Hotfix: - Fixed issues with bounding/constraints of the UI.

Päivitys: 12.7.2024 klo 12.25

- Added `gameNight_boxEnough` as a item param for non-boxes to feel like boxes.