Project Zomboid

Project Zomboid

Game Night
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更新: 2月16日 @ 7時44分

- Improved cooldown checks. (GameTime.getServerTimeMills used for timestamps, credit to Albion for the suggestion.)
- Moved textures to /common for B42, and make B41 access B42 assets.

更新: 2月1日 @ 16時34分

Initial 42 Changeover:

Under the hood stuff:
- Refactored itemfactory.createItem to instanceItem.
- Removed unsealing recipes.
- Changed how distributions are handled/added to.

User Experience:
- Added new mod icons
- Removed the 'unseal' feature, boxes can now be spawned-in fully stocked.
- Removed Uno Box, cards now spawn in as is.
- Fixed card flipping not refreshing the item.

更新: 2024年12月2日 @ 19時37分

- Added General Loot Multiplier (GameNight.LootMultiplier)
Impacts all game items found in the world.
- Added changes to unhappiness with item interaction.

更新: 2024年8月26日 @ 11時43分

- Adds new `ignoreCategory` setting for item registration.
- Fix: Extra checks for edge-cases where cursor data could be missing.

更新: 2024年8月9日 @ 11時35分

- Fixes issue with items not defaulting to their `scriptIcon`.
- Fixes oversight with item type registration.

更新: 2024年7月22日 @ 18時57分

- Fix weight of checkers pieces.

更新: 2024年7月15日 @ 15時07分

- Fix issue with in-hand UI

更新: 2024年7月12日 @ 16時18分

- Fixed oversight with hotfix #2.

更新: 2024年7月12日 @ 15時58分

Hotfix: - Fixed issues with bounding/constraints of the UI.

更新: 2024年7月12日 @ 12時25分

- Added `gameNight_boxEnough` as a item param for non-boxes to feel like boxes.