Stellaris
(MERGED INTO ANOTHER MOD) Ancient Knights of the Toxic Frameworld
1–10/13 bejegyzés mutatása
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Frissítés: 2024. aug. 4. @ 4:12
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Updated for AOT 3.12 update

Frissítés: 2024. júl. 6. @ 16:15
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Frissítés: 2024. máj. 5. @ 15:53
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Balance fix cause there are way too many knights:

Order's Keep on a Frameworld will only provide 1 knight per 20 jobs (non-frameworld is 1 per 20).
However, the frameworld is not affected by the Fate of the Order event, which halves normal order's keep to 1 knight per 20.

In compensation, knight demense districts now provide a knight job in addition to the two squire jobs.

Frissítés: 2024. ápr. 25. @ 11:35
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Updated to 3.11:

DEPENDENCIES HAVE BEEN CHANGED
Because Decision Origins is dead, this mod now requires Daemonic Incursion (In order to apply Quest for the Toxic God to a frameworld empire)
When starting the quest for the toxic god, the following changes are applied to the frameworld:
  • The 5 Quest for the Toxic God modifiers will be applied.
  • One demense district and the Order's keep will be created on the frameworld.
  • Frameworld size is increased to 20 (from 16)

    Other changes
  • Removed knight job granted by the demense district to match vanilla district.

Frissítés: 2023. dec. 17. @ 15:58
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Frissítés: 2023. dec. 9. @ 3:09
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Bugfix: Fixed issue where knight districts could be built on frameworld under certain cases even if the toxic god decision was not taken.

Frissítés: 2023. dec. 6. @ 23:42
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Updated to 3.10:
Bugfix: Fixed upgraded knights from building instantly. Thanks @293 for submitting report.

Frissítés: 2023. dec. 6. @ 23:32
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Frissítés: 2023. okt. 29. @ 14:27
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New District Icons, credit to Megumin

Frissítés: 2023. okt. 28. @ 2:33
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Fixed issue with incorrect district requirements.