Garry's Mod

Garry's Mod

[LVS] LAAT/g Heavy Gunship
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Update: 28 Dec, 2024 @ 8:43pm
by Tic

_____V5.7_____
Increased the armor penetration on the heavy cannon's large proton torpedo.

The recent changes to the LVS armor + projectile system still make it so this projectile doesn't have splash damage to LVS vehicles so until I take the time to fully convert that shot into a bullet type projectile, this is all I can do rn.

Update: 28 Dec, 2024 @ 6:33pm
by Tic

_____V5.6_____
Balancing ballturret splash damage

Update: 28 Dec, 2024 @ 5:27pm
by Tic

_____V5.5_____
Rebalanced loadout to account for LVS armor system.

Update: 25 Dec, 2024 @ 6:22pm
by Tic

_____V5.4_____
Updated "unmarked" texture (skin 7) to not have the Galactic Republic logo anymore.

Update: 25 Dec, 2024 @ 1:54am
by Tic

_____V5.3_____
Added 3 custom gunship skins (this will conflict with any other addon that utilizes the custom textures on Luna's vanilla LAAT models)

Update: 25 Aug, 2024 @ 4:18pm
by Tic

_____V5.2_____
Increased IFF render distance to match my unmmaned Clone Wars-era drones.

Update: 15 Jul, 2024 @ 1:08am
by Tic

_____V5.1_____
Attempt to fix keybinding conflict with LVS - Star Wars

Update: 1 Jul, 2024 @ 3:46am
by Tic

_____V5.0_____
Fixed FLIR camera function. It should now be more immersive in that literally everything including effects are either black or white. Players should be registering now and glowing alongside NPCs and LVS entities. The FLIR effect also now goes away if the LAAT/g is despawned or destroyed.

PLEASE REPORT ANY BUGS ESPECIALLY PERTAINING TO THE FLIR CAMERAS IN THE COMMENTS

Update: 28 Jun, 2024 @ 2:38am
by Tic

_____V4.1_____
Fixing missing model.

Update: 23 Jun, 2024 @ 11:01pm
by Tic

_____V4.0_____
Better explosion effects that match the cannons used.

Edited the texture uv mapping for the side doors.

Increased the render distance of other LVS vehicle IFF diamonds. Everyone in the gunship can now see potential targets from extreme distances, meaning that the gunship can remain at a high altitude and still be effective.


More updates to come (updated physics/collision model and fix to the FLIR code)