Garry's Mod

Garry's Mod

[LVS] LAAT/g Heavy Gunship
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Update: 7 Mar, 2024 @ 10:45am
by Tic

_____V3.0_____
Revert to old version (I don't care enough to lose sleep over figuring out the bug now). If I figure out how to properly filter players for FLIR outline, I'll make an update. Until then, just settle for seeing NPCs and LVS vehicles when using FLIR.

Update: 6 Mar, 2024 @ 11:08am
by Tic

_____V2.9_____
Attempt to fix player FLIR overlay #3

Update: 6 Mar, 2024 @ 10:52am
by Tic

_____V2.8_____
Attempt to fix player IR outline #2

Update: 6 Mar, 2024 @ 10:48am
by Tic

_____V2.7_____
Attempt to fix player FLIR outline #1

Update: 12 Dec, 2023 @ 5:51pm
by Tic

_____V2.6_____
Entity category fix. This will likely be the last update in a few months as I'm starting work on other projects.



Update: 12 Dec, 2023 @ 5:28pm
by Tic

_____V2.5_____
Added FLIR/thermal vision options to seats 3, 4, and 5 loadout options.

Update: 2 Dec, 2023 @ 3:46pm
by Tic

_____V2.4_____

LVS Flares integration. Make sure to have the new required addon installed.

Update: 26 Nov, 2023 @ 3:08pm
by Tic

_____V2.3_____

Updated medium and heavy cannon's angle range to 70 (from 60).

Update: 24 Nov, 2023 @ 10:34pm
by Tic

_____V2.2_____

Updated spawn icon to be easily distinguishable from the LAAT/i.

Update: 24 Nov, 2023 @ 10:17pm
by Tic

_____V2.1_____

Sealed up door holes on ship model.

Added anti-personnel burst to ball turret.

Loadout balancing.