Garry's Mod

Garry's Mod

[LVS] LAAT/g Heavy Gunship
46 Comments
Tic  [author] 24 Aug @ 4:49pm 
@Exchangedranger can you explain the issue more? just tested again and don't see what you've mentioned
Exchangedranger 24 Aug @ 8:41am 
The Mimir and heavy gunsight are off it there a way to fix?
Tic  [author] 17 Aug @ 11:53am 
@Noahtea That's fine. In reference to @Midnight 's suggestion from Jul 25th, I tested the ship with 90 km/h speed and it negatively impacts the gunners' aim so the stats in terms of speed will stay the same as they are right now.
Noahtea 17 Aug @ 3:42am 
would it be fine if i edited some of the stats of the vehichle and reuploaded it as a private file with a credit to you in the description??

I fully understand if not!
Tic  [author] 26 Jul @ 9:53am 
@Midnight I'll just update it here with increased speed.I'll test it with 90 right now and see if it needs to go lower.
Midnight 25 Jul @ 8:38pm 
Would you be alright if someone changed the speed of the LAAT and reuploaded it?
In the description would be a link to this addon with credits. The speed would be upped to around 90
[ Force ] 23 Dec, 2024 @ 10:32pm 
whats the map in the 4th pic
🎃☭Mr. Soviet☭🎃 9 Dec, 2024 @ 10:33am 
looks like a ac-130 but in star wars!
Tic  [author] 21 Oct, 2024 @ 8:06pm 
@funky monkey TL/DR: You shouldn't be using this thing if you don't already have air superiority. It's meant to be slow because it's meant to be extremely vulnerable to other ships but nearly impossible to defend against for infantry and vehicles on the ground.
Tic  [author] 21 Oct, 2024 @ 8:04pm 
@funky monkey First off, not sure if you're using the ship right. It's not meant to be up in the air if there's enemy ships already up. And even if it is deployed in those poor conditions, you should have an escort fighter or two to protect the gunship. Also, the comparison to other ships' speeds is irrelevant because this ship isn't trying to be a fighter or a transport. It's a pure air-to-ground gunship. In terms of distance, make sure you're utilizing the VTOL up and down as that is the main way to cover distance on this ship (it also helps get up in the air quickly in general).
funky monkey 21 Oct, 2024 @ 9:11am 
yeah but you just get spawn camped 90% of time, and it'd be fun to actually kill people if I could reach them from spawn, nearly impossible to get anybody on a big map. there's other planes much more op than this one like greedwitch's thunderbolt yet it can go around 150 km/h and more.
Tic  [author] 21 Oct, 2024 @ 8:50am 
@funky monkey 100-120 kinda defeats the purpose of this ship specifically. If you want to have fun with high speeds there's other alternatives to this one. But again, this thing is supposed to be super slow to balance out the firepower it has as it can be near unstoppable with a full and experienced crew of 4-5.
funky monkey 21 Oct, 2024 @ 4:04am 
right I get that but maybe just 100-120 km/h would be better. ik u wanna make it balanced but a ship going 20 km/h while others are going 250~300 km/h is just not fun to play with
Tic  [author] 19 Oct, 2024 @ 10:48am 
@funky monkey how fast were you thinking because it's meant to be slow for general balancing and gunner stability.
funky monkey 19 Oct, 2024 @ 10:25am 
could u maybe make it go more than 30 fucking kilometers
[ICU] Conmanwon 29 Jul, 2024 @ 11:12am 
@Tic it spawns now
Tic  [author] 15 Jul, 2024 @ 1:09am 
@Halsi Just pushed an update to try and fix that conflict. Let me know if it's still there.
Tic  [author] 13 Jul, 2024 @ 11:03pm 
@Dark Fire Phoenix Not sure exactly how I can help you with that lol. Best I can do is just reiterate that this thing isn't exactly meant to be a pea shooter.
Dark Fire Phoenix 13 Jul, 2024 @ 8:13pm 
I wanted to get this on a server I play on but the machine gun mode with the size of the AOE for the ball turret makes some people nervous.
Tic  [author] 28 Jun, 2024 @ 10:30pm 
@[ICU] Conmanwon I updated it earlier today. Does it still not spawn for you?
[ICU] Conmanwon 28 Jun, 2024 @ 6:06pm 
LAAT wont spawn in game after recent update?
Tic  [author] 4 Jan, 2024 @ 1:58pm 
@P.e.r.x. Oh, I don't think I would be much good at doing that. You can check out Fisher's space LAAT/i variant in his addon that I think just got fixed to account for the new LVS->LFS porting method. I'll link it below.

https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2588369575
P.e.r.x. 4 Jan, 2024 @ 1:17pm 
No no, I meant it differently, I meant a normal Laat/i Space version.
Not a Laat/g Space version.
Tic  [author] 4 Jan, 2024 @ 1:17pm 
@TheAvenged09 You might have an addon conflict because they work fine for me and the others I've asked to verify.
TheAvenged09 4 Jan, 2024 @ 12:22pm 
@Tic they aren't firing
TheAvenged09 4 Jan, 2024 @ 12:21pm 
@Tic the ones on everything, they aren't working
Tic  [author] 3 Jan, 2024 @ 8:31pm 
@P.e.r.x. um, this is really just an air-to-ground sort of thing. Not really intended to operate in space.
P.e.r.x. 3 Jan, 2024 @ 6:01pm 
@Tic can you male Laat/i Space version!
Tic  [author] 20 Dec, 2023 @ 12:07am 
@TheAvenged09 Which guns are you referring to?
TheAvenged09 19 Dec, 2023 @ 2:36pm 
why guns no work
Tic  [author] 16 Dec, 2023 @ 10:41am 
@Z-Man It's meant to be like the AC-130 gunship from real life which has it's weapons mounted on the port side (left).
Z-Man 16 Dec, 2023 @ 7:47am 
I got one question

why are the heavy weapons only on one side? It makes it look incomplete
Valentine 29 Nov, 2023 @ 1:44pm 
Is the crosshair off center for anyone else?
Predator 29 Nov, 2023 @ 11:58am 
AC-130 IN STAR WARS:health:
Pirateguy99 (On half month Break 27 Nov, 2023 @ 11:44pm 
Enemy LAAT/g, Above!
[Richard] 27 Nov, 2023 @ 3:52am 
It's not PR for a Republican LAAT
Zack 26 Nov, 2023 @ 8:20pm 
@tic i think it needs to move slow, maybe a slight increase in its speed.. maybe 5% faster. whatever you think is best
Tic  [author] 26 Nov, 2023 @ 5:50pm 
@zack How fast were you thinking? Because initial tests with different speeds prevented gunners from easily tracking moving targets and/or balancing issues from the other side.
Zack 26 Nov, 2023 @ 4:38pm 
its cool but wayyyyyy to slow
IdkNano 26 Nov, 2023 @ 4:12pm 
@tic mb
SPURION 26 Nov, 2023 @ 3:52pm 
mfw Star Wars gets an AC-130 before Mil-Sim does
Tic  [author] 25 Nov, 2023 @ 9:15pm 
@ralseis number one pookie the speed is intentionally that slow to 1: give enemies a fighting chance to shoot it down (keep in mind it has 7.5K health) and 2: give the gunners a bit of stability and minimal movement when firing their cannons. This gunship is by no means meant to be even remotely fast or maneuverable.
IdkNano 25 Nov, 2023 @ 6:06pm 
Please turn up the speed on it
Railgun 24 Nov, 2023 @ 11:17pm 
least lore-inaccurate icefuse custom vehicle (I love this thing)