Insurgency
12 players ikir Tactical MOD 4.3f
1–10/100 bejegyzés mutatása
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Frissítés: jún. 30. @ 11:39
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- Fixed the new models light reflections
See the previus changelog for all the new features

Frissítés: jún. 25. @ 14:43
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-Armor balancing
-Inventory graphical fixes
-New SpecOp class: faster, more lethal in melee combat, suppressors and night vision available at no cost, superior secondary weapons, and Vector as the primary (removed from Breacher)
-New models for Tactical Operator without armor and for the new SpecOp
-Benelli M4 reloads faster
-Five-Seven added as the secondary weapon for the SpecOp
-New Security night vision: faster and with less interference
-Fixed recoil on Typhoon F12
-Added Simplified Chinese (thanks!)

Frissítés: ápr. 2. @ 3:00
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- Fixed push team layout to avoid the game bug not refreshing it between game mod echange
- Armor balancing

Frissítés: márc. 11. @ 10:13
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- fix for Ambush mode
- all modes have the same squad layout now to avoid the cache bug

Frissítés: márc. 11. @ 8:15
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- Unified teams template to workaround cache bug

Frissítés: márc. 10. @ 13:24
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- fix for the suicide bot behavior in Push mode
- armors balancing and little fixes

Frissítés: márc. 6. @ 9:35
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- Fixed wrong theater path

Frissítés: márc. 5. @ 8:31
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- Bug fixes for Ambush mode
- New Push mode (beta)

Frissítés: febr. 25. @ 12:34
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- Support for Ambush mode (beta), Insurgent team is very limited but can win easily killing the Vip
- New model for Insurgent class "Assassin"
- New head protection for Insurgent class "Protector"
- Balancing
- Many insibile fixes for supporting Ambush PVP

Frissítés: jan. 22. @ 8:02
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Armor tweaks
Fixed benelli M4 optics

Ok this is probably the last last version ;)