Arma 3
Modules Enhanced
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Actualización: 19 ENE a las 1:43 p. m.

Patch v1.3.0

Added:

- Infantry Spawner Module
- Spawner Waypoint Module

Changed:

- Vehicle Rearm - Uses sliderTime control
- Vehicle Refuel - Uses sliderTime control

Fixed:

- Fixed Multiplayer Sync Module. Had some wrong function calls.

Actualización: 5 ENE a las 7:36 p. m.

Patch v1.2.0

- Adds discord link to top bar
- Removes the "Effect" prefix from some module names
- Changes the 3D names of modules to the displayName with module type as a backup
- Changes expression box of ParadropVehicle to be larger and not scrolling

Actualización: 28 DIC 2024 a las 3:06 a. m.

Adds 3D markers for modules while in the editor.

Actualización: 28 DIC 2024 a las 2:09 a. m.

Full Changelog:

https://github.com/hypoxia125/Modules-Enhanced/pull/92#issue-2761652175

Actualización: 2 DIC 2024 a las 9:58 p. m.

Added Modules:
- Change Flag

Added Compats for Change Flag
- ACE
- SOG
- Spearhead
- CUP

Fixed inheritance with some config entires - Ty Dart

Actualización: 2 DIC 2024 a las 9:58 p. m.

Added Modules:
- Change Flag

Added Compats for Change Flag Module
- ACE
- CUP
- SOG
- Spearhead 1944

Fixed inheritance with some configs - Thx Dart

Actualización: 12 NOV 2024 a las 7:45 p. m.

Fixed LightningStorm's randomness to actually take in user input.

Actualización: 11 NOV 2024 a las 12:22 a. m.

Added module: Flare Launcher

Launches flares into the air at semi regular intervals depending on user setup.

Actualización: 10 NOV 2024 a las 9:11 a. m.

Fixed a stupid mistake from last patch for TeleportMenu IDD

Actualización: 9 NOV 2024 a las 1:29 a. m.

Change the look of the teleporter menu