Arma 3
Modules Enhanced
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Opdatering: 19. jan. kl. 13:43

Patch v1.3.0

Added:

- Infantry Spawner Module
- Spawner Waypoint Module

Changed:

- Vehicle Rearm - Uses sliderTime control
- Vehicle Refuel - Uses sliderTime control

Fixed:

- Fixed Multiplayer Sync Module. Had some wrong function calls.

Opdatering: 5. jan. kl. 19:36

Patch v1.2.0

- Adds discord link to top bar
- Removes the "Effect" prefix from some module names
- Changes the 3D names of modules to the displayName with module type as a backup
- Changes expression box of ParadropVehicle to be larger and not scrolling

Opdatering: 28. dec. 2024 kl. 3:06

Adds 3D markers for modules while in the editor.

Opdatering: 28. dec. 2024 kl. 2:09

Full Changelog:

https://github.com/hypoxia125/Modules-Enhanced/pull/92#issue-2761652175

Opdatering: 2. dec. 2024 kl. 21:58

Added Modules:
- Change Flag

Added Compats for Change Flag
- ACE
- SOG
- Spearhead
- CUP

Fixed inheritance with some config entires - Ty Dart

Opdatering: 2. dec. 2024 kl. 21:58

Added Modules:
- Change Flag

Added Compats for Change Flag Module
- ACE
- CUP
- SOG
- Spearhead 1944

Fixed inheritance with some configs - Thx Dart

Opdatering: 12. nov. 2024 kl. 19:45

Fixed LightningStorm's randomness to actually take in user input.

Opdatering: 11. nov. 2024 kl. 0:22

Added module: Flare Launcher

Launches flares into the air at semi regular intervals depending on user setup.

Opdatering: 10. nov. 2024 kl. 9:11

Fixed a stupid mistake from last patch for TeleportMenu IDD

Opdatering: 9. nov. 2024 kl. 1:29

Change the look of the teleporter menu