Europa Universalis IV

Europa Universalis IV

Development Expanded Lite
目前顯示第 61-70 項,共 155 項
< 1 ... 5  6  7  8  9 ... 16 >
更新:2024 年 2 月 18 日 @ 下午 5:01

Balance testing

更新:2024 年 2 月 17 日 @ 下午 6:39

% chance devastation removal (and I used trigger switch without crashing!). Optimization of culture spread

更新:2024 年 2 月 16 日 @ 下午 1:39

Fixed mod by removing trigger_switch. Why wont it work :(

Latest stable release

更新:2024 年 2 月 15 日 @ 下午 11:21

Broke mod with trigger_switch

更新:2024 年 2 月 12 日 @ 上午 1:09

Fixed typo in scripted_triggers

更新:2024 年 2 月 11 日 @ 下午 6:30

Redid if else chains for dev cost mod. Slight change to mana drain mechanics. Added initialization flags for The Odd Empires

更新:2024 年 2 月 11 日 @ 下午 5:38

Latest stable patch. Got rid of anti-exclave mechanisms. Added tech support for The Odd Empires. Removed trigger switches.

更新:2024 年 2 月 9 日 @ 下午 10:09

Added minority protection for anbennar. Though to be honest if youre playing with anbennar you really shouldn't have culture spread enabled but oh well.

更新:2024 年 2 月 9 日 @ 下午 12:43

Figured out the issue with on_actions, fixed and migrated back to them. Added further protection against natives breaking the mod. Added support for post finem. Added a new culture spread backend option (spread everywhere).

更新:2024 年 1 月 30 日 @ 下午 12:07

Reverted on_actions to PTMs after daily report event bug. Will try on_actions again some other time. Fixed dummy name bug