Europa Universalis IV

Europa Universalis IV

Development Expanded Lite
目前顯示第 41-50 項,共 155 項
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更新:2024 年 4 月 9 日 @ 下午 5:38

Adding migration framework

更新:2024 年 4 月 7 日 @ 下午 4:12

Government rank conditional fix, re-disabled migrations (WIP)

Latest stable release

更新:2024 年 4 月 6 日 @ 下午 8:31

un-reverted, files successfully yoinked

更新:2024 年 4 月 6 日 @ 下午 8:31

reverted for file yoink

更新:2024 年 4 月 4 日 @ 下午 5:59

small localization change

更新:2024 年 4 月 4 日 @ 下午 3:35

revert for bugfixing, forgot to reapply modifiers with new names

更新:2024 年 4 月 4 日 @ 下午 12:56

Switched peacetime reconstruction back to triggered modifier, its nicer that way.
Big switch from on_actions to static_modifiers. Has the potential to reduce compatibility but its unlikely, and its faster.
Switched away from scripted effects and towards in-line effects to reduce scope changes and abstraction delay.
Added workaround for voltaire's nightmare government ranks

更新:2024 年 4 月 2 日 @ 下午 12:06

Performance improvement. Removed peacetime reconstruction triggered modifier and made it an event modifier instead.
Downsides: checked monthly instead of daily, no pop-up upon gaining or losing it
Upsides: checked monthly instead of daily (performance)

latest stable release

更新:2024 年 3 月 17 日 @ 下午 8:04

Un-reverted. Shaved 2 minutes off of 20 year fastforward :)

更新:2024 年 3 月 17 日 @ 下午 7:37

reverted for bugfixing