Europa Universalis IV

Europa Universalis IV

Development Expanded Lite
Ergebnisse 61–70 von 155
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Update: 18. Feb. 2024 um 17:01

Balance testing

Update: 17. Feb. 2024 um 18:39

% chance devastation removal (and I used trigger switch without crashing!). Optimization of culture spread

Update: 16. Feb. 2024 um 13:39

Fixed mod by removing trigger_switch. Why wont it work :(

Latest stable release

Update: 15. Feb. 2024 um 23:21

Broke mod with trigger_switch

Update: 12. Feb. 2024 um 1:09

Fixed typo in scripted_triggers

Update: 11. Feb. 2024 um 18:30

Redid if else chains for dev cost mod. Slight change to mana drain mechanics. Added initialization flags for The Odd Empires

Update: 11. Feb. 2024 um 17:38

Latest stable patch. Got rid of anti-exclave mechanisms. Added tech support for The Odd Empires. Removed trigger switches.

Update: 9. Feb. 2024 um 22:09

Added minority protection for anbennar. Though to be honest if youre playing with anbennar you really shouldn't have culture spread enabled but oh well.

Update: 9. Feb. 2024 um 12:43

Figured out the issue with on_actions, fixed and migrated back to them. Added further protection against natives breaking the mod. Added support for post finem. Added a new culture spread backend option (spread everywhere).

Update: 30. Jan. 2024 um 12:07

Reverted on_actions to PTMs after daily report event bug. Will try on_actions again some other time. Fixed dummy name bug