Arma 3
HBQ_SpawnSystem
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Ενημέρωση: 13 Σεπ 2024 στις 3:03

Ενημέρωση: 13 Σεπ 2024 στις 2:38

Ενημέρωση: 13 Σεπ 2024 στις 2:11

v2.1.9
- Improved: DynamicAI now does not disable Group functions so AI Mods that control Group behaviour still work even when DynamicAI disabled Units. This way DynamicAI still works with Mods like SquadFSM or HAL NR6.

- New: DynamicAI AI Radius: Now there is two options for Dynamic AI. One for Player distance and One for AI distance. AI distance also considers AI enemies and not only players. So when AI comes near enemy AI it will be enabled again.

- Changed: Unstuck Distance for Vehicles is doubled now.

- Fixed: Unstuck Vehicles works better now.

Ενημέρωση: 12 Σεπ 2024 στις 16:24

v2.1.8
- Fixed: Issue with Balancing Trigger

Ενημέρωση: 12 Σεπ 2024 στις 15:21

v2.1.8
- New: Better HAL NR6 Support

Ενημέρωση: 12 Σεπ 2024 στις 6:06

v2.1.7
- New: DCO SquadFSM Mod Support
- New: LAFS Mod Support (Light AI Fire Support)

Ενημέρωση: 11 Σεπ 2024 στις 3:25

v2.1.6
-Fixed: Several issues with Rearming Feature.
-Fixed: MovetoArea works with Transports now.
-Fixed: Transported Units dont go prone when unloading anymore
-Changed: Debug Colors Improved (Combatmode added)
Demomission:
- New: Example for Rearming in Demomission
- New: Example for Lootboxes in Demomission
- New: Example for Spawning when player near
- New: Another Example for Move to Areas in Demomission

Ενημέρωση: 31 Ιουλ 2024 στις 13:15

v2.1.5
-HotFix: Another Headless Client Hotfix. (Dynamic AI was not working with Headless Client)

Ενημέρωση: 30 Ιουλ 2024 στις 6:50

v2.1.4
-HotFix: Spawning on Headlessclient was broken in last Update.

Ενημέρωση: 26 Ιουλ 2024 στις 3:31

v2.1.3
- New: SpawnItems : If you sync only an item like a loadoutbox the Spawner will work in ITEM mode and spawn only the Synced Item. Can be used with automatic spawnpositions and prefer hidden to spawn loot boxes in buildings for example. Also works with Life time and Waves etc.

- Fixed: Sometimes Units would not spawn in Transport Vehicles.