Arma 3
HBQ_SpawnSystem
Näytetään 31–40 / 163
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Päivitys: 11.11.2024 klo 2.01

v2.3.1
- Fixed: Error in Stay NearLeader
- Fixed: Hearing Skill did not work in Multiplayer

Päivitys: 7.11.2024 klo 5.41

v.2.3
- New: New Options for Stay Near Leader (Tight Formation, Loose Formation)
- New: Hearing Distance Feature
- New: InfoSharing Feature
- Improved: Stay Near Leader reworked.

Päivitys: 4.11.2024 klo 8.38

v2.2.9
- Fixed: Error with Stay Near Leader option

Päivitys: 31.10.2024 klo 11.20

v2.2.8
- New: Custom Initcode for Vehicles
- Fixed: Issue with Balancing (Max Friendlies) when no enemies in Zone
- Fixed: Problem with Wavescount sometimes did not work.
- New: Compatibility with KAT.(ACE unconcious option works now with KAT Medical)
- Improved: Code cleanup

Päivitys: 14.10.2024 klo 1.31

Päivitys: 14.10.2024 klo 1.19

v.2.2.7
- Fixed: A potential performance problem with Ambientanimations.
- Fixed: A Problem with Combatlanding and Vcom.

Päivitys: 9.10.2024 klo 4.13

v.2.2.6

- New: Rebel Probability (Playernear): When a player is near a Civilian there is a probability he turns Enemy.
- Minor Changes in Tooltip Help
- Fixed: Critical Error (Turrets where broken in last update)
- Fixed: a small issue with Balancing an Unconsious Units.
- Fixed: Some modded unarmed Vehicles would be considered Armed by HBQ
- Fixed: Force Side did not work correctly with Waves.
- Fixed: Potentional Error that sometimes was Causing an Error that synced units did not get registered quick egnough (on very bussy Servers or with many Mods installed)
- Changed: Triggerradius is not triggered by Pilots anymore. Only Groundunits can trigger when using triggerradius.

Päivitys: 7.10.2024 klo 5.20

Päivitys: 7.10.2024 klo 2.07

v2.2.5
- New: Force Side option (lets you choose the Side Units will spawn in)
- New: Dynamic AI: option to include Pilots.
- Changed: if Vehicle Crewed is off Planes and Helis will now spawn on Ground by default.
- Fixed: When using a custom Spawncenter in AutomaticSpawnpositions the Balancing Zone will
move with the defined Spawncenter. So if you enter a players name here the balancing will
take the Player position as Zone Center.

Päivitys: 2.10.2024 klo 1.38

v2.2.4
- Fixed: LambsTask Garrison (Teleport) now teleports in Random Buildings
- Changed: Suppression Threshold of 0 will now disable it. (was -1 before which was confusing)
- Added: Lambs Task Garrison now supports settings for Exitconditions
(Supression threshold and Fired near.)