Arma 3
HBQ_SpawnSystem
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Update: 10 jun 2024 om 5:54

v1.9.80
- New: Idle Animations
- New: Dynamic Ai Features: Improve Performance by only enabling AI Features when Players are near.
- Fixed: Unit orientation now works with Singlegroup Option
- Changed: When group Engages Raycast is now enabled automatically.

Update: 24 apr 2024 om 8:23

v1.9.76
-Fixed: Cancel Delay was not working with Secondary Targetpos

Update: 24 apr 2024 om 7:54

v.1.9.75
- Fixed: Ace Unconsicous option works now also in singleplayer
- Fixed: Balancing: Max unconsious vallue now works correctly with set to 1. 1 means Spawns get delayed when 1 unit is unconsious.
-Fixed: Player is now still Spotter after respawning.

Update: 18 apr 2024 om 15:13

v1.9.74
- Fixed: Helicopter would not allways land at the correct targetposition (invisible Helipad was created at wrong position)

Update: 17 apr 2024 om 3:14

v1.9.73
- Fixed: Combined APC/Infantry Engagement now works correctly with Vcom
- Fixed: Simple Patrol in Transportmode does not unload troops anymore.
- Fixed: Simple Patrol: More than on Waypoint will now be considered.
- Fixed: Engage when enemy near works now correctly in APC/Infantry combined attack
- Changed: Convoy setup is now simpler (No need to set Formation and Single Group anymore)

Update: 9 apr 2024 om 1:15

v1.9.72
- Small Fix with Guard and Return to base.

Update: 8 apr 2024 om 6:09

v1.9.71

- Fixed: Error with Keep leader distance on Headless Clients.
- Fixed: Trigger Radius Feature did not work in some cases.
- Fixed: Random Spawn Radius: Does now also work for Infantry

Update: 2 apr 2024 om 23:23

v1.9.7
- New: Custom Code on Targetposition: Enter code that gets executed when group reaches Targetposition

- New: Knowledge required: If you use "Engage when Enemy is near" you can now choose to require Knowledge of enemies.

- New: Search & Destroy: You can now choose to use a Search & Destroy Waypoint on tagetposition.

- Improved/Fixed Convoy feature

- Fixed: Cancel Task delay (Starts counting on Targetposition now)
- Fixed several small but anyoing bugs.

Update: 15 mrt 2024 om 8:55

v1.9.61
- CargoTransport: Dropped Cargo will have a Chemlight when dropped in nighttime.
- Cargo Transport will transport Cargo closer to player/defined object now.

Update: 13 mrt 2024 om 18:01

v1.9.60
- New: Single Group: All Units will spawn into one group. This way you can have several Vehicles in one Group with formation. Also its better sometimes to spawn several single static units into one group because of performance reasons. This option is also making it possible to spawn Convoys.

- New: Convoy Separation: You can now create Convoys with the Singlegroup option together with Convoy Separation. The order in which you sync the vehicles of a convoy to the module plays a role. An example setup is included in the Demomission.

-Improved Automatic Spawnpositions: If you enable Prefer Hidden units will now spawn better in Buildings. With this setting you can now populate a City with Units ocupying Buildings with little effort.