Total War: WARHAMMER III

Total War: WARHAMMER III

SCM Marienburg (6.2)
Affichage des entrées 31-40 sur 121
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Mis à jour le : 19 mai 2024 à 19h00

2024/MAY/20 Rhox
- Fixed the issue of Kloveniers and Ships' Crew Gunners and Red Talons not having smoke

Mis à jour le : 18 mai 2024 à 19h57

2024/MAY/19 Rhox
- Fixed the issue of Caamile blocking all other LL when she is in the pool

Mis à jour le : 14 mai 2024 à 8h00

2024/MAY/14 Rhox
- Changed the mentor node to updated one.
- Changed the Mixer disable agent subtype to new CA's DB column

Mis à jour le : 12 mai 2024 à 10h10

2024/MAY/13 Rhox
- Fixed the issue of Marienburg factions not getting units allowed for wh_main_emp_forges_4.

Mis à jour le : 7 mai 2024 à 19h09

2024/MAY/08 Rhox
Fixed the issue of Marienburg caravan not getting Grudges

Mis à jour le : 6 mai 2024 à 20h55

2024/MAY/07 Rhox
- Added 3 DLC agents to non-vanilla Marienburg factions as they were missing one
- Removed mod's landship. Players will need to start a new campaign for this. Existing units won't cause CTDs and such, but will be still broken in the battle

Mis à jour le : 5 mai 2024 à 18h31

2024/MAY/06 SCM
- Fixed the issue of Egmond not having access to Changing of Ways UI

Mis à jour le : 4 mai 2024 à 18h44

2024/MAY/05 SCM
- Put campaign criteria to Nuln, thus fixing the CTD
- Put proper UI icon to culverin

Mis à jour le : 4 mai 2024 à 8h40

2024/MAY/04 SCM
- Changed many of building recruitment to meet the ToD change
- Now Nuln can gain access to the Guilded route

Mis à jour le : 3 mai 2024 à 2h20

SCM: Fixed the issue of Dauphine skill script break