Total War: WARHAMMER III

Total War: WARHAMMER III

SCM Marienburg (6.2)
Wyświetlanie 31-40 z 121 pozycji
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Aktualizacja: 19 maja 2024 o godz. 19:00

2024/MAY/20 Rhox
- Fixed the issue of Kloveniers and Ships' Crew Gunners and Red Talons not having smoke

Aktualizacja: 18 maja 2024 o godz. 19:57

2024/MAY/19 Rhox
- Fixed the issue of Caamile blocking all other LL when she is in the pool

Aktualizacja: 14 maja 2024 o godz. 8:00

2024/MAY/14 Rhox
- Changed the mentor node to updated one.
- Changed the Mixer disable agent subtype to new CA's DB column

Aktualizacja: 12 maja 2024 o godz. 10:10

2024/MAY/13 Rhox
- Fixed the issue of Marienburg factions not getting units allowed for wh_main_emp_forges_4.

Aktualizacja: 7 maja 2024 o godz. 19:09

2024/MAY/08 Rhox
Fixed the issue of Marienburg caravan not getting Grudges

Aktualizacja: 6 maja 2024 o godz. 20:55

2024/MAY/07 Rhox
- Added 3 DLC agents to non-vanilla Marienburg factions as they were missing one
- Removed mod's landship. Players will need to start a new campaign for this. Existing units won't cause CTDs and such, but will be still broken in the battle

Aktualizacja: 5 maja 2024 o godz. 18:31

2024/MAY/06 SCM
- Fixed the issue of Egmond not having access to Changing of Ways UI

Aktualizacja: 4 maja 2024 o godz. 18:44

2024/MAY/05 SCM
- Put campaign criteria to Nuln, thus fixing the CTD
- Put proper UI icon to culverin

Aktualizacja: 4 maja 2024 o godz. 8:40

2024/MAY/04 SCM
- Changed many of building recruitment to meet the ToD change
- Now Nuln can gain access to the Guilded route

Aktualizacja: 3 maja 2024 o godz. 2:20

SCM: Fixed the issue of Dauphine skill script break