Total War: WARHAMMER III

Total War: WARHAMMER III

SCM Marienburg (6.2)
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Mis à jour le : 18 juin à 6h15

2025/Jun/18 Rhox
- Fixed the issue of Empire culture factions' outpost building causing CTD. Sorry for the trouble

Mis à jour le : 17 juin à 5h35

2025/Jun/17 Rhox
Empty update to just show people that it's updated. (Or some of the things I forgot during hotfix incident)

Mis à jour le : 27 mars à 1h08

2025/Mar/27 Rhox
- Some tables' schema was updated. I haven't tested anything besides that, so please report bugs you see in the Modding Den Discord

Mis à jour le : 19 févr. à 16h28

2025/FEB/20 Rhox
- Fixed the issue of the ovn_dekuypers_network_tor_elithis trade node not working

Mis à jour le : 14 févr. à 20h34

2025/FEB/15 Rhox
- Added DLC lock to Egmond and Mundvard (Base TW1) Allowing players to play some culture without DLC wasn't Mixu or my intention. It was an oversight. (They had separate culture for a while)

Mis à jour le : 5 févr. à 16h45

2025/FEB/06 Rhox
- Added campaign restraint to the Fooger caravan campign group member

Mis à jour le : 9 janv. à 0h42

2024/JAN/09 Rhox
- Fixed the issue of Mundvard missing tunneling stance

Mis à jour le : 18 déc. 2024 à 7h05

2024/DEC/19 Rhox
- Removed old currently unused landship from the unit sets as it was causing CTD on hovering

Mis à jour le : 14 déc. 2024 à 8h36

2024/DEC/15 Rhox
- Added Master Engineer to Camille
- Removed unique allied outpost because it added extra burden for all Empire players and all new Culture mods while only adding custom garrison
- Stance effect thing

Mis à jour le : 21 nov. 2024 à 6h27

2024/NOV/21 All is Dust
- Fixed the issue of Crispjin's double mustache