Project Zomboid

Project Zomboid

Take No Prisoners (Hostile NPC's with PZNS framework)
Ergebnisse 1–10 von 37
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Update: 27. Apr. 2024 um 21:36

1. Add option to delete specific world objects (objects on floor)
2. Added a dialog window to remove items from world.

Update: 26. Apr. 2024 um 12:40

1. Fixed the disable raiders options. (I hope, this time)

Update: 31. Mrz. 2024 um 21:45

1. Fixing issue on TNP_militia_enemy.lua

Update: 31. Mrz. 2024 um 14:23

Update: 23. Mrz. 2024 um 16:02

1. Fixing non-equipped backpacks on raiders.
2. Add rare backpack loot.

Update: 17. Mrz. 2024 um 16:35

1. Solving Memory Leak on Show Enemy Position Feature

Update: 9. Mrz. 2024 um 15:53

1. Fixing Issue with Quest System

Update: 29. Feb. 2024 um 1:15

1. Find and fixed some stuttering issues.

Update: 26. Feb. 2024 um 17:40

1. Capped Ranged Weapon to max 10 squares (default M14 rifle max range). Nerfed the range of NPCs with M14 and M16.
2. Fixed Stuck Raider NPC due to reloading issue.
3. Set Automatically Improved Projectile Sandbox Options necessary to damage NPCs.
4. Tested Compatibility with B41 and VFE.

Update: 24. Feb. 2024 um 0:39

1. Balancing some variables
2. More Options.