Project Zomboid

Project Zomboid

CDDA ZOMBIES - Experimental
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Update: 7 Aug, 2024 @ 10:21pm

- removed print from ticking functions

Update: 7 Aug, 2024 @ 10:14pm

Removed Deep wounds from hulk zombie

Fixes
- Fixed fall back for zombie stats such as speed (Runner when its a nil type).
- Fixed Issues with Tick Render lag moved to Render selector inside (CDDA: Core)
- Fixed Issues with Transmiter using Tick update, moved to nametag system selector inside (CDDA: Core)
( there sandbox options to select your own system for rendering zombie name tag, and correcter.)

Update: 6 Aug, 2024 @ 12:47pm

Updated Zombire description for each type

Update: 3 Aug, 2024 @ 5:25am

- Seperated Alot of if statments to reduce lag used functions isntead. this also fixes the max lua limit of error 200 out of bounce.
the if statements are:

Every single player update: Nametags, Fonts, Descriptions, name, Mod options. ( Reduced lag)
Every Zombie update: keepstand, functions, function per minute, function per five minute,function per attack.

- Hulk Z is finished Main ability.

Update: 2 Aug, 2024 @ 6:50pm

HULK COMPLETELY REWORKED

- Added few options for the hulk.
- Added SFX for Breaking bones, Ambient, Attacking, Knockdown.
- Added Ability to fracture bodyparts depends on traits and current body shape/forme. (Weak, Unfit, Very Skinny) bones can be cracked easily and for all bodyparts, otherwise a chance of 20% out of 100% to break from hands to upper torse only/rib cage.
- Added 3 Moodles not yet working 100% i need to clean the code and finish the work tomorrow.
- Removed Barehands immunity.
- Added Strong and Athletic traits for total immunity.

Tomorrow Works
  • Finishing Hulk code, cleaning up.
  • Finishing Hulk Immunity code, cleaning up.
  • Start work on, Brute and Wrestler.
  • Finish work on, Brute and Wrestler.
  • Start work on, Skeletal Juggernaut.
  • Finish work on, Skeletal Juggernaut.
  • Start work on, Juggernaut.
  • Finish work on, Juggernaut.

Update: 1 Aug, 2024 @ 10:09pm

Update: 30 Jul, 2024 @ 4:35am

New icons and moodles if you use MoodleFramework

Rightnow for :

Martial arts master
Hoarder
Masochist
Wayfarer
Necromancer Ability
Master Ability
Dice system

--
Not yet coded Some icons are arleady made not yet implemented.
Nightmare, Radioactif, Bullet Immunity, Brute, Wrestler, Biter, Predator, Shocker, Boomer, Child; Burner; Shocker Beast, Skeletal Juggernaut, Juggernaut, Grabber, Hulk.

Update: 28 Jul, 2024 @ 1:26am

Changes

Dice system is included not yet implemented in zombie attacks.
Removed all print functions from player.

Update: 24 Jul, 2024 @ 11:35am

Update: 21 Jul, 2024 @ 8:45am

Zombie lag fixed in MP
Fixed issue with Keepstand and other issues
Fixed issue with lag data.