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Maybe you already did play it im just a cdda lover hehe
More things are planned.
adding further compatibility to bandit mod
i'm making alot of checks inside my functions for each functions that uses the zombie instance.
Yes experimental is the mod i do all my work in.
I'm starting a new run with your old mod, and decided to give this one a go, but then noticed it's not compatible with the reactive zombies patch. Is there a separate mod for it?