Project Zomboid

Project Zomboid

CDDA ZOMBIES - Experimental
Showing 11-20 of 101 entries
< 1  2  3  4 ... 11 >
Update: 24 Aug, 2024 @ 2:59pm

Fixes and improvments

- Zombie type moodels takes account traits Skilled Liar and Illetrait. Lies about nametag and distance.
- Burner Z has a seperate option for Fire Immunity.

Update: 23 Aug, 2024 @ 8:43am

Moodle Fix

Made moodles so they go away after player movement. for each zombie ability

Update: 23 Aug, 2024 @ 8:22am

BURNER ZOMBIE

- Finished all related options and abilities.
- Collider ability : Done.
- Being Hit : Done.
- Hitting : Done.
- Special Attack : Done.
(Dev note : NEED TO MAKE MOODLES GO AWAY WHEN PLAYER MOVES !)

Update: 23 Aug, 2024 @ 12:51am

Burner additions

New ability (When zombie bites you)
chance to burn flesh.

need to change chance to hard.

Update: 22 Aug, 2024 @ 8:31am

Burner update

- Added sandbox options related burner zombie
- Main ability fixed issue with spread probability not taking in.

New ability on Weapon hit
burner zombie can burn your hands if yo push it ( without gloves only)
burner can reduce Wooden tools durability. by a facotr you set between 1 and 3 by default
Current wooden weapon list :
Pencil
SpearCrafted
WoodenLance
Stake
WoodenMallet
TableLeg
PickAxeHandleSpiked
RollingPin
PickAxeHandle
Drumstick
ChairLeg
Violin
PlankNail
BaseballBatNails
Poolcue
Plank
Broom
BaseballBat
GuitarAcoustic




Added All Zombie types to loot table

You can customize all zombie types loottables default socks, use a , to seperate between items.

Update: 21 Aug, 2024 @ 6:50am




Added

- Added Mod Options (option for Show name tag under moodles instead)
you need the show zombie type enabled for this

- Fixed Boomer not working in MP.

Update: 19 Aug, 2024 @ 12:12am




Removed Per Minute functions
- Lagged the Multiplayer servers due to counting minutes.
- Multiplayer issues with sclae (A minute becomes a hour ingame or more depending on what you had set)
- No customizable enough for players such as delay between reviving or evolving.
- And Adding data that can be added in other ways.
Removed Per Five Minute functions
- Same as above but this one made servers lag more.

Replaced the old Per Five an One Minute functions

-Removed options related to Per five minute and one minute functions (Core)
All Zombies that used them have now a new datatimer that stores the delay you want for each attack the time in between (Cooldown)
The number is calculated in zombie ticks so around (16 to 20) ticks for example a value of 400 is 400 * 20 results to 8000 miliseconds or 8 seconds
there will be a patch that will add a math formula to ease up the pain.

Burner Zombie rework
Addressed all issues for burner zombie.
New options related to main ability (set on fire)
alot of options.


Experminetal Looting Zombies
- SECTION FOR LOOTING DISABLED.

Update: 14 Aug, 2024 @ 2:12am

Occult support for some predator zombies
Boomer zombie will always be (Occult n4 clothing)
Biter will alwaysbe (occult n1)

Update: 13 Aug, 2024 @ 4:28pm

fixed issue with running zombies.
fixed issue with evolving zombies without type.

Update: 13 Aug, 2024 @ 12:35pm

BANDIT MOD COMPATIBILITY

compatibility with bandit mod
alot of other changes.