Crusader Kings III

Crusader Kings III

Auto Courtier Marriages And Guardians
13개 중 1~10개 표시 중
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업데이트: 2025년 10월 18일 오전 12시 51분
작성자: Nider001

The marriage conditions related to mutual opinion are slightly relaxed to make in-court marriages more common.

업데이트: 2025년 10월 18일 오전 12시 13분
작성자: Nider001

- Characters who become spouses or wards of a courtier now fully join that courtier's court (instead of visiting as a guest).

- Guests (except visitors from other courts) are now also considered valid recipients of marriage proposals.

- Courtiers no longer evaluate themselves as a potential marriage partner.

업데이트: 2025년 10월 15일 오전 6시 22분
작성자: Nider001

Additional improvements to the "noble-lowborn" marriage logic.

업데이트: 2025년 10월 15일 오전 4시 34분
작성자: Nider001

- Auto "noble-noble" and "lowborn-lowborn" marriages are set to respect the current realm's gender law (a vanilla scripted effect is now used to handle them as opposed to always doing patrilineal marriage). This change leads to significant increase in matrilineal marriages for female-dominated faiths.

- Auto "noble-lowborn" marriages continue favoring the noble dynasty regardless of the gender law.

- Same-sex marriages are now fully supported.

업데이트: 2025년 6월 27일 오전 12시 23분
작성자: Nider001

Children now visit the court of their would-be guardians before becoming wards (instead of vise-versa), making the behavior consistent with court visits upon marriage. This change does not visibly affect gameplay.

업데이트: 2025년 6월 12일 오전 12시 33분
작성자: Nider001

The marriage-related features now only apply to courts of landed rulers. This is done primarily to ensure that landless adventurer followers are not affected by the mod (guardian automation is unchanged).

업데이트: 2025년 6월 11일 오전 6시 57분
작성자: Nider001

Fix for a rare case where characters could unintendedly request marriage while in their liege's liege court.

업데이트: 2025년 6월 10일 오후 1시 54분
작성자: Nider001

Minor adjustment to courtier eligibility for requesting marriage.

업데이트: 2025년 6월 10일 오후 1시 07분
작성자: Nider001

- The mod is renamed from "More..." to "Auto..." to better reflect its purpose.

- Characters now consider opinion and age gap when deciding who to marry (at least +10 mutual opinion and no negative relationship of any kind are required, the maximum age difference is 10 years). The algorithm behind randomly generated fallback spouses remains unchanged.

- Fertility-related marriage conditions got relaxed. Same-sex marriages should now be possible if enabled (untested).

- Wandering characters can no longer initiate marriage requests in foreign courts.

- Wandering characters are set to always visit the court of their spouse upon marriage.

- Major code refactoring to bring this mod up to date with the newest game features and make it more future-proof. Most custom trigger code got removed in favor of vanilla triggers.

업데이트: 2023년 9월 12일 오전 1시 45분

Fix for obscure courtiers not correctly checking faith hostility when deciding who to marry.