Victoria 3

Victoria 3

Essential UI
Showing 1-10 of 34 entries
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Update: 12 Sep @ 9:52am

fixed market prod/mbw span sort tooltip
changed display of mbw to mbw prog in state mbw mode
fixed govadmin prod/mbw prog when there are gov dividends in the state (vanilla bug workaround)
added taxcap prog/prog_plus below 0 filter to map list
fixed using of sol instead wealth in market filter tooltips
fixed no new line in market lux goods filter tooltip
fixed jobs auto incorrect value when different green pm groups are activated
fixed labor auto incorrect value when any green pms are activated
added number under construction and progress for infra buildings to map list
added a setting to not use public motors for ucenters when filtering possible upgrades for transportation

Update: 29 May, 2024 @ 3:36pm

fixed taxcap prog+ using ebuilding state modifier instead of current state
added option to topbar settings to disable cache autoupdate on opening panels
added setting for map list size to topbar

Update: 14 Mar, 2024 @ 12:33pm

fixed infra and labor filter in map list for case of exactly equal to required values to build
changed supported version to 1.6.2

Update: 13 Mar, 2024 @ 7:15am

fixed low influence alert div/0 when exactly all of influence is unused

Update: 9 Mar, 2024 @ 11:27am

Taxes&Local goods Major update
updated to Victoria 3 version 1.6.1
added oil to staple goods as it is consumed on lower SoLs
added meat to industrial goods as it is consumed in food industries
added a setting to deduct ig trait infra bonuses from infra prognosis
added a devastation clearance to infra prognosis
made map list more stable to changes like downsizing and added a mechanism that detects errors and autoreloads it
fixed prog+ not accounting for new throughput bonus on prog building levels
fixed hiring balance incorrectly increasing slightly when adding levels to queue for fully unemployed building
fixed construction balance not accounting for new throughput bonus on existing building levels for fully unemployed building
added tax revenue and tax capacity prog to map list for gov admin and moved them to produced goods position
prod/mbw prog for gov admin now accounts for how much the building helps to collect taxes
fixed negative balance counting for phantom 0-buildings
added urban center infra pmg to map list and all pmgs except ownership to state bottom
added local goods mode to map list with related sorting and filtering

Update: 10 Feb, 2024 @ 2:55pm

added english localization to all languages as a backup

Update: 5 Feb, 2024 @ 1:56pm

added value to unspent innovation alert caption
fixed unavailable/invalid options not showing in map list
added filtered number of rows of unavailable/invalid options to map list
added an approximate prognosis of budget expenses on goods to the related tooltips

Update: 2 Feb, 2024 @ 1:59pm

added bureaucracy is low alert with custom threshold in the topbar settings
added convoys are low alert with custom threshold in the topbar settings
added unspent innovation is low alert with custom threshold in the topbar settings
split topbar settings into alert settings and settings
added excess influence is low alert
fixed naval bases hiring balance

Update: 1 Feb, 2024 @ 1:09pm

fixed accounting for company bonus when there are multiple companies active for one building
fixed accounting for some building group modifiers like mining in unincorporated states

Update: 29 Jan, 2024 @ 9:25am

changed supported version to 1.5.13