Garry's Mod

Garry's Mod

gm_avalon
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Update: 2 Aug, 2023 @ 9:37pm

- Fixed LDR rendering

Update: 28 Jun, 2023 @ 12:21am

- Added env_sun entity

Update: 26 Jun, 2023 @ 12:05am

- Fixed nodegraph
- Fixed soundscapes and color correction

Update: 25 Jun, 2023 @ 11:58pm

- Added Helicopter Spawner (found on ship)

Update: 16 Jun, 2023 @ 3:26pm

- Fixed cubemaps (again)

Update: 16 Jun, 2023 @ 3:18pm

- Fixed 1 texture, 1 decal
- Fixed missing footstep sounds (snow)
- Spruced make-up of world-geo, converted certain details to LODs.
- Converted outside entrances to use worldbrush
- More hint groups
- Visleafs should now be slightly more optimal
- if you could count 14340 numportals as "optimal" lulz

Todo: add missing fx for battery targets (if you have ep2, these should work as intended already).

Update: 11 Jun, 2023 @ 7:45pm

- Fixed cubemaps

Update: 11 Jun, 2023 @ 2:25pm

- Added more spawn points
- Area portals are less obnoxious
- More hint brushes

Update: 11 Jun, 2023 @ 12:44am

- Fixed mask texture

Update: 10 Jun, 2023 @ 10:21pm

- Fixed glass textures
- Adjusted soundscape