tModLoader

tModLoader

Pets Overhaul
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Update: 12 Oct, 2023 @ 3:01pm

Version 2.1 has been published to Stable tModLoader v2023.8, learn more at the homepage[discord.gg]

### Heavily Improved Tooltip System, Fixes and Additions, Patch 2.1 - October 12, 2023
### Fixes/Changes
- Mastery Shard's texture has been changed to its full glory! Its now animated. (Credits to: Furqi)
- Now gives off a shine and modified its properties to be an overall higher quality item.
- Now floats midair.
- Added new item, Egg. Which is almost same as Rotten Egg except can be 'cooked' (craft) into Fried Egg. (Simply, making it make sense, a fried egg directly coming out of Chicken, hot and ready to serve. Please.)
- Fixed after using any weapon that uses arrows as ammo, Hoardagron's arrow perk causing all Hooks and any arrow with infinite penetration to be disabled.
- Fixed Estee not recognizing generic damage bonuses, instead, only recognizing solely magic damage bonuses.
- Fixed Blue Chicken, Glommer and Dynamite Kitten causing errors if their Pet buff is not present.
- All Tooltips are changed to now retrieve values directly from the Pet's variables itself, instead of just using the text thats written manually.
- This means, all Tooltips are now dynamic. If a change has been happened to Pet's values, tooltip will adapt to it.
- This allows for most updates to be done easier and lesser amount of cases of 'forgetting to update the tooltip'.
- This helps for any localizations in the future.
- This sets a far greater structure for future updates.
- This allows for greater compability for outside modifications and cross-modding with Pets Overhaul.
- Tooltips now also use defensive code, for extremely rare cases where the Pet's class would not exist/could not be retrieved. In that case, tooltip will be now simply empty.
- Following tooltip changes, many mistakes in tooltips are now corrected.
- Typo fixes
- Grammar fixes
- This also means all pets have been checked to make sure their values are correct and are not missing something;
- Fixed Turtle Pet not reducing damage by 5%, and multiplies defense by the intended amount 1.11x rather than 1.1x
- Fixed Hoardagron's boss treshold still being 5%, now is 6%
- Fixed Estee reducing Magic damage by 20% of Mana Sickness, not 25%
- Fixed Penguin multiplying by 0.55x, rather than intended 0.45x
- Fixed Mini Prime granting 0.07% crit chance rather than intended 7%
- And more.
### Balance Changes
- Spiffo
- Reduced armor pen vs. zombies to 4 from 6
- Reduced ammo reserving chance to 10% from 15%
- New: Now if your ranged class projectile kills any enemy, your projectile has a 50% chance to not lose any pierce by hitting that enemy. (Basically +1 pierce if conditions are met)
- Junimo
- Junimo now has +2 levels! These should be WAY harder to level up to.
- Increased Junimo Mining level requirements to better match latest buffs to the Mining experience table.
- This will not make you lose levels. Achieveing a new level may be possibly harder though.
- Experience table changes: (how much to go next level)
- Harvesting
25: 32500
26: 42500
- Mining
1: 15 (unchanged)
2: 40
3: 80
4: 135
5: 200
6: 290
7: 400
8: 550
9: 750
10: 1100
11: 1550
12: 2200
13: 2900
14: 3800
15: 5000
16: 6500
17: 8500
18: 11000
19: 14000
20: 18000
21: 22000
22: 27000
23: 33000
24: 40000
25: 49000
26: 60000
- Fishing
25: 6000
26: 7750
- Baby Truffle
- Changed it to not be inconsistent with either multiplying or increasing by a flat amount, now directly increases all stats by a flat amount, only exception is where the stat being increased/decreased by a flat amount might cause issues. (eg. recieved knockback will still be multiplied) Also this should overall be a buff except for some very lategame scenarios.
- Moonling
- Melee now grants +10 defense on top of other perks.
- Blue Chicken
- Removed Tipsy effect.
- Now gives Player the new item, Egg instead of a Fried Egg. Is now slightly more frequent.
- Dynamite Kitten
- New: Now deals 1.7x times the initial knockback
- Reduced armor penetration to 15 from 20

Update: 11 Oct, 2023 @ 6:26am

Version 2.0.3.1 has been published to Stable tModLoader v2023.8, learn more at the homepage[discord.gg]

### Patch 2.0.3.1 - October 11, 2023
### Fixes
- Fixed Mastery Shard drop code not working
- Fixed Mastery Shard check for Eye of Cthulhu not working
- Fixed Lizard Pet transformation only working under very weird conditions instead of simply, well, when it should.

Update: 10 Oct, 2023 @ 2:34pm

Version 2.0.3 has been published to Stable tModLoader v2023.8, learn more at the homepage[discord.gg]

### Added Buffs and Items Improvement, Patch 2.0.3 - October 10, 2023
### Fixes/Changes
- Mod now uses a better Icon that suits in game far greater both in Mod List and Mod Browser, Steam Workshop Icon unchaged with its full glory.
- Both Steam, In game description and Forums page now mentions new mechanic Ability Haste and further adjusted to match a more updated Pets Overhaul.
- Town Pet Buffs are now applied for 2 frames instead of 1 to prevent from them overlapping each other.
- Fixed a few typos in tooltips.
- Buffs added by Pets Overhaul's tooltips are now included in the localization file.
- Mauled and Queen's Damnation now display how much stacks are on the NPC (If you can somehow view it). This also means the buff also stores how much stacks are on the owner of the buff.
- Honey Overdose now displays in buff description that it gives 15% Ability Haste.
- New Icons for Mauled, Honey Overdose, Oblivious Pet and Queen's Damnation. Queen's Damnation uses Vanilla Withered Armor icon.
- New Sprite for Endless Balloon Sack and ~~animated sprite for Mastery Shard~~ (Will be added tomorrow!).
- Fixed Plantera Seedling displaying chat message on hit
### All artwork done by: Furqi

Update: 9 Oct, 2023 @ 1:18pm

Version 2.0.2.1 has been published to Stable tModLoader v2023.8, learn more at the homepage[discord.gg]

### Patch 2.0.2.1 - October 9, 2023
### Fixes/Adjustments
- Fixed Ice Queen only granting immunity to regular type of damage, rather than all while player is in the frozen tomb state, meaning now it makes you immune to special boss immunity (Empress of Light, Moon Lord and most Modded Bosses), lava, tile contact damage and a few other ones.
- Adjusted accessibility of a few variables.
- Removed the line from Mod Description that mentions 'pet effects being tied to pets buff'.
- Now Mod Description mentions how to have a 'vanity pet' and that Pet should be equipped in player's Pet slot.
- (Done before, was undocumented) Adjusted Dynamite Kitten's projectile to be smoother with immunity frames.
- A few tooltip corrections
- Fixed Zephyr Fish missing on explaining its conditions to grant 120% stack increase
- Updated Mini Prime's and Princess Slime's values to match latest patch
- Glittery Butterfly now correctly mentions its interaction with specifically Fledgling Wings being worse than other wings.
- Junimo now also mentions it increases extractable drop rates in Mining perk and mentions it multiplicatively increases player's fishing power.
- Baby Hornet's tooltip's friendly Bee summoning perk is made to be more clear and include how much knockback bees does and the fact that Hive Pack works with it.

Update: 8 Oct, 2023 @ 11:10am

Version 2.0.2 has been published to Stable tModLoader v2023.8, learn more at the homepage[discord.gg]

### Variable & Balance improvements, Bug Fixes, Patch 2.0.2 - October 8, 2023
### Fixes/Additions
- All Pets now correctly assign variables to determine values for their perks, so that they are easily adjustable/retrieveable (A few weren't doing so)
- Fixed all cases of where Float values that would multiply a stat would not factor in the base stat, resulting on multiplication by eg. 0.04x instead of intended 1.04x.
- Fixed cases of Float values 'adding' instead of supposed, multiplying.
- Absurd amount of grammatical corrections and fixes, changed tooltips slightly to be clearer and to not give wrong info.
- Fixed Eye of Cthulhu spamming if its Cooldown has been refreshed or not
- Fixed Plantera Seedling still using wrong formula, scaling started from 1.5x, now correctly starts from 1x all the way up to 2x the lower enemies health is.
- Fixed Cool Town Slime granting 100x lower critical chance than intended.
- Fixed Tiki Totem checking if whip attack speed bonuses are higher than 100% to activate, rather than intended 0%.
- Modified a few Town Pet Buffs to further provide more accurate information.
### Balance Changes
- Penguin
- Increased Chilled reduction multiplier to 0.55x from 0.4x.
- Alien Skater
- Reduced Wing time multiplier to 1.4x instead of 1.5x
- Reduced Horizontal Speed/Acceleration flat bonus to 90% from 100%
- Turtle
- Increased Defense multiplier to 1.11x from 1.10x
- Eater of Worlds
- Increased mining an extra nearby ore chance to 60% from 50%
- Mini Prime
- Decreased Damage/crit chance while a shield is active to 7% from 10%
- Decreased (also fixed) Defense multiplier to 1.15x from 1.2x
- Queen Slime
- Increased Slow to 65% from 55%
- Dual Slime Slow increased to 59% from 50%
- Spider
- Fixed 1 knockback increase being additive while other is multiplicative, now both is multiplicative
- Increased Venom knockback multiplier to 1.6x from 150%
- Squashling (Undocumented, done in 2.0)
- Reduced extra Plant chance to 80% from 85%
- Suspicious Eye
- Reduced Speed per defense consumed to 0.6% from 0.8%
### QoL Changes
- Junimo
- Now if Junimo is equipped as primary Pet, the stat bonuses etc. will be still in effect wheter or not Player has Oblivious Pet debuff. Oblivious Pet debuff still does affect if the Stat bonuses will be doubled or not though. Still has no effects on economical perks whatsoever.
- Changed tooltip to reflect the fact that it grants % health increase with Harvesting, the minimum amount of it and updated Harvesting granting 2.5 copper (per level) instead of 3 copper, and it now includes the fact that it gives more copper (50 per level) if the harvested Plant is a Rare Plant
- Shark Pup
- Now fishing power ignores Pet Swap Cooldown
- Volt Bunny
- Now displays Lightning Rod immunity message upon getting Electrified

Update: 7 Oct, 2023 @ 9:02am

Version 2.0.1.1 has been published to Stable tModLoader v2023.8, learn more at the homepage[discord.gg]

### Patch 2.0.1.1 - October 7, 2023
- Fixes
- Fixed Baby Face Monster's cooldown displaying in chat.
- Removed the chat notice on world load for tooltips, because tooltips already are updated.

Update: 7 Oct, 2023 @ 7:43am

Version 2.0.1 has been published to Stable tModLoader v2023.8, learn more at the homepage[discord.gg]

### Tooltips + Fixes & New Icon, Patch 2.0.1 - October 7, 2023
### Additions
- Added New Icon made by: Furqi
- Added updated changes from 2.0 to tooltips
### Bug Fixes
- Our beloved little Skeletron Jr. is FINALLY FIXED, and seems to work flawlessly!! Properly applies damage quarter of the whole list every 1 second, and kills the Player when they go below 0 health and does not spam Player with 1's. Enemies work properly already. (Was an absolute nightmare my god)
- Fixed Ice Queen checking if Player has Ice Queen Pet buff and with no Pet Swap cooldown. Resulting in ability proccing after respawn, if Player dies while Ice Queen is on swap cooldown.
- Fixed Glommer Pet playing wrong hurt sound effects.
- Fixed Phantasmal Dragon using wrong variable for Melee attacks, instead of using the timer resulting in not working.
- Fixed Baby Truffle multiplying Defense by 0.04x instead of 1.04x, and knockback increasing by %0.04 instead of multiplying by 0.04x
- Fixed Harpy checking how much the timer is wrong, resulting in multiple "Cooldown Refreshed!" messages.
- Fixed Baby Face Monster using the global timer instead of its own timer for its effects, resulting in a permament bonus shield and maximum life regen if the global timer was low enough beforehand.
### Balance Changes
- Plantero
- Reduced spore chance to 15% from 20%
- Spider Brain
- Reduced lifesteal to 6.5% from 8%
- Reduced Pool recovery to 12 health every 5 seconds from 15 health every 5 seconds
- Suspicious Eye (was undocumented, done in 2.0)
- Increased Speed boost to 80% of defense consumption from 25%
- Mini Prime (undocumented again)
- Shield amount reduced to 6% from 8% maximum health

Update: 6 Oct, 2023 @ 11:48pm

Version 2.0.0.3 has been published to Stable tModLoader v2023.8, learn more at the homepage[discord.gg]

### Patch 2.0.0.3 - October 7, 2023
- Bug Fixes
- Added defensive code to prevent cases of an item instance unable to be called, causing freezes.

Update: 6 Oct, 2023 @ 1:26pm

Version 2.0.0.2 has been published to Stable tModLoader v2023.8, learn more at the homepage[discord.gg]

### Patch 2.0.0.2 - October 6, 2023
- Bug Fixes
- Fixed Honey Bee Pet checking item on use (by litteraly clicking with your mouse) instead of upon consuming, causing Quick Heal to nullify all effects.
- Fixed setting all timers and shields to 0 even when Player doesn't actually die (Eg. Ice Queen or any other Guardian Angel effect)
- Fixed Eater of Worlds applying checks while even Pet is not in use.

Update: 6 Oct, 2023 @ 2:54am

Version 2.0.0.1 has been published to Stable tModLoader v2023.8, learn more at the homepage[discord.gg]

### Junimo and other Fixes, Patch 2.0.0.1 - October 6, 2023
- Fixes/QoL Changes
- Ogre now checks if held item is a Melee weapon and checks if Player is on a mount or not correctly
- Fixed Ogre multiplying defense by 0.25x not 1.25x
- Added a check for Skeletron Jr.'s timer to not go off the numerical limit
- Skeletron Jr. now uses assigned variables for how long Player takes damage for or how much enemies will take extra damage (so that they can be modified easier)
- Removed old unused code.
- Fixed Junimo Pet Exp for Mining and Harvesting not being obtainable if their economical Perks were working.
- Fixed Junimo Exp not checking Player's preference of the config option for all sources of Fishing exp, wheter it be Angler Quests, Sea Creature kills or directly caught fishes.