XCOM 2
[WOTC] Don't Make a Sound
Viser 1–9 av 9 bidrag
Oppdatering: 10. des. 2024 @ 5.16

Small balance change: Spectral Army now costs 1 AP by default.

Oppdatering: 2. nov. 2024 @ 10.01

Added a new scalar modifier to the damage reduction during Spectral Army. Now can scale between 0% damage reduction to 100% damage reduction. Default is 1.0.

Oppdatering: 12. aug. 2024 @ 13.38

Small balance tweak: When activating Spectral Army, the Warlock's Mind Control will be put on a 1 turn cooldown. This means that he shouldn't Army + Mind Control in the same turn, but can still do the MC on the next turn.

Oppdatering: 5. aug. 2024 @ 11.53

Major update:
- Thanks to RustyDios for creating visualizations around the Warlock's immunity shield!
- Increased the cooldown time for Spectral Army by 1 turn to create a 1 turn window in which the Warlock was vulnerable.
- Created configs to optionally add charges to the Spectal Army skill effectively creating a "maximum" number of spawns he can create during a single engagement.

Oppdatering: 26. mai 2023 @ 21.12

Tweak Warlock aggressive move to make it more like a shark circling the water.

Oppdatering: 26. mai 2023 @ 20.42

Small AI tweak to make the Warlock more aggressive in his hunt for XCOM while Activated but not Engaged.

Oppdatering: 26. mai 2023 @ 20.14

Small tweak to AI to make the Warlock ACTUALLY behave while Spectral Army is up and running.

Oppdatering: 26. mai 2023 @ 18.51

Small bug fix.

Oppdatering: 26. mai 2023 @ 18.32

Initial release!