XCOM 2
[WOTC] Don't Make a Sound
Visualizzazione di 1-9 elementi su 9
Aggiornamento: 10 dic 2024, 5:16

Small balance change: Spectral Army now costs 1 AP by default.

Aggiornamento: 2 nov 2024, 10:01

Added a new scalar modifier to the damage reduction during Spectral Army. Now can scale between 0% damage reduction to 100% damage reduction. Default is 1.0.

Aggiornamento: 12 ago 2024, 13:38

Small balance tweak: When activating Spectral Army, the Warlock's Mind Control will be put on a 1 turn cooldown. This means that he shouldn't Army + Mind Control in the same turn, but can still do the MC on the next turn.

Aggiornamento: 5 ago 2024, 11:53

Major update:
- Thanks to RustyDios for creating visualizations around the Warlock's immunity shield!
- Increased the cooldown time for Spectral Army by 1 turn to create a 1 turn window in which the Warlock was vulnerable.
- Created configs to optionally add charges to the Spectal Army skill effectively creating a "maximum" number of spawns he can create during a single engagement.

Aggiornamento: 26 mag 2023, 21:12

Tweak Warlock aggressive move to make it more like a shark circling the water.

Aggiornamento: 26 mag 2023, 20:42

Small AI tweak to make the Warlock more aggressive in his hunt for XCOM while Activated but not Engaged.

Aggiornamento: 26 mag 2023, 20:14

Small tweak to AI to make the Warlock ACTUALLY behave while Spectral Army is up and running.

Aggiornamento: 26 mag 2023, 18:51

Small bug fix.

Aggiornamento: 26 mag 2023, 18:32

Initial release!