Prison Architect

Prison Architect

Ozone's Fixes & Qol All-In-One
Showing 31-40 of 224 entries
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Update: 19 May @ 10:21pm

- (cont.) annoyance: arcade sound place and idle sound event audible distance and volume decreased: you now need to zoom in on it to hear it

Update: 7 May @ 1:30pm

- updated Three Strikes Training and Flower Therapy description with redirects to wackypanda's upload:
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3458434752
- updated Prisoner and Staff Direction deployments with redirects to vojin154's dll:
https://github.com/vojin154/pa_fix_direction_serialization

N.b.
- those mods cannot be bundled into AIO due to modding limitations
- both of them will require you to drop them in specific locations in the game installation folder
- none are maintained by me, Im not responsible for them. Nevertheless, it is very important to bring attention of their existence to the community

Update: 7 May @ 1:21pm

- updated description

Update: 29 Apr @ 10:06am

- minor changes

Update: 29 Apr @ 9:29am

- grass corner tile price is now half of grass tile price
- terraforming qol: default plot tiles are now either free of charge or at a reduced price (n.b. default plot tiles are: dirt, sand, snow, long grass and lunar floor)
- minor object consistency updates
- lunar floor tiles now have an audible construction sound
- updated storage shelf description
- some other minor description strings were revised
- fixed a money exploit
- other minor consistency changes

Update: 29 Apr @ 9:29am

Update: 28 Apr @ 5:01am

- fixed security van sprite definition (Heist campaign cutscene/parked vehicle)

Update: 26 Apr @ 7:13am

- dev/modding tools: fixed sound editor drop down menu offset (thanks vojin154 for the idea)

Update: 25 Apr @ 8:38am

- barbed wire bats are now metallic

Update: 24 Apr @ 5:44am

- nitpick