Intruder
27 Sneak Street
正在显示第 1 - 10 项,共 18 项条目
< 1  2 >
更新于:2023 年 7 月 8 日 上午 11:01

Solid 12+ hours straight of lighting, probes, baking, and audio volumes.
Updated skins.
Some adjustments to pickups and doors.
Removed in-dev tag.
Removed WIP from image.

更新于:2023 年 7 月 5 日 上午 12:20

Some more crude furniture.
Compass direction changed along with ladder message.
Static flags.
2nd screwdriver location in shed.
Trees no longer floating.
Other small but important changes.

更新于:2023 年 7 月 4 日 上午 2:35

Rendering and performance improvements.
Additional objects changing sightlines.

更新于:2023 年 6 月 17 日 上午 2:40

Terrain improvements.
Side garage building.
Objective mission description.

更新于:2023 年 6 月 17 日 上午 12:35

Better/more meshes and materials.
Made living room jump to upstairs more difficult.

更新于:2023 年 6 月 15 日 下午 1:47

Bunch of little things.

更新于:2023 年 6 月 10 日 上午 4:07

Minor material visibility hotfix.

更新于:2023 年 6 月 10 日 上午 12:13

Removed WIP from name (not image)
New routes.
Hid default_map material meshes.
Change to VHS and sewer.

更新于:2023 年 6 月 9 日 上午 12:57

Polish.
Minor layout chanes. More to come.

更新于:2023 年 6 月 8 日 上午 3:59

Dynamic skybox.
Crude sound.
Trim and roof polish.
Minor fixes to pathing heights and item positioning.
Field density lowered on average but made highest and lowest values wider.
Generally more.