Intruder
27 Sneak Street
Exibindo entradas 1–10 de 18
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Atualização: 8/jul./2023 às 11:01

Solid 12+ hours straight of lighting, probes, baking, and audio volumes.
Updated skins.
Some adjustments to pickups and doors.
Removed in-dev tag.
Removed WIP from image.

Atualização: 5/jul./2023 às 0:20

Some more crude furniture.
Compass direction changed along with ladder message.
Static flags.
2nd screwdriver location in shed.
Trees no longer floating.
Other small but important changes.

Atualização: 4/jul./2023 às 2:35

Rendering and performance improvements.
Additional objects changing sightlines.

Atualização: 17/jun./2023 às 2:40

Terrain improvements.
Side garage building.
Objective mission description.

Atualização: 17/jun./2023 às 0:35

Better/more meshes and materials.
Made living room jump to upstairs more difficult.

Atualização: 15/jun./2023 às 13:47

Bunch of little things.

Atualização: 10/jun./2023 às 4:07

Minor material visibility hotfix.

Atualização: 10/jun./2023 às 0:13

Removed WIP from name (not image)
New routes.
Hid default_map material meshes.
Change to VHS and sewer.

Atualização: 9/jun./2023 às 0:57

Polish.
Minor layout chanes. More to come.

Atualização: 8/jun./2023 às 3:59

Dynamic skybox.
Crude sound.
Trim and roof polish.
Minor fixes to pathing heights and item positioning.
Field density lowered on average but made highest and lowest values wider.
Generally more.