Intruder
27 Sneak Street
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Aggiornamento: 8 lug 2023, 11:01

Solid 12+ hours straight of lighting, probes, baking, and audio volumes.
Updated skins.
Some adjustments to pickups and doors.
Removed in-dev tag.
Removed WIP from image.

Aggiornamento: 5 lug 2023, 0:20

Some more crude furniture.
Compass direction changed along with ladder message.
Static flags.
2nd screwdriver location in shed.
Trees no longer floating.
Other small but important changes.

Aggiornamento: 4 lug 2023, 2:35

Rendering and performance improvements.
Additional objects changing sightlines.

Aggiornamento: 17 giu 2023, 2:40

Terrain improvements.
Side garage building.
Objective mission description.

Aggiornamento: 17 giu 2023, 0:35

Better/more meshes and materials.
Made living room jump to upstairs more difficult.

Aggiornamento: 15 giu 2023, 13:47

Bunch of little things.

Aggiornamento: 10 giu 2023, 4:07

Minor material visibility hotfix.

Aggiornamento: 10 giu 2023, 0:13

Removed WIP from name (not image)
New routes.
Hid default_map material meshes.
Change to VHS and sewer.

Aggiornamento: 9 giu 2023, 0:57

Polish.
Minor layout chanes. More to come.

Aggiornamento: 8 giu 2023, 3:59

Dynamic skybox.
Crude sound.
Trim and roof polish.
Minor fixes to pathing heights and item positioning.
Field density lowered on average but made highest and lowest values wider.
Generally more.