Intruder
27 Sneak Street
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Actualización: 8 JUL 2023 a las 11:01 a. m.

Solid 12+ hours straight of lighting, probes, baking, and audio volumes.
Updated skins.
Some adjustments to pickups and doors.
Removed in-dev tag.
Removed WIP from image.

Actualización: 5 JUL 2023 a las 12:20 a. m.

Some more crude furniture.
Compass direction changed along with ladder message.
Static flags.
2nd screwdriver location in shed.
Trees no longer floating.
Other small but important changes.

Actualización: 4 JUL 2023 a las 2:35 a. m.

Rendering and performance improvements.
Additional objects changing sightlines.

Actualización: 17 JUN 2023 a las 2:40 a. m.

Terrain improvements.
Side garage building.
Objective mission description.

Actualización: 17 JUN 2023 a las 12:35 a. m.

Better/more meshes and materials.
Made living room jump to upstairs more difficult.

Actualización: 15 JUN 2023 a las 1:47 p. m.

Bunch of little things.

Actualización: 10 JUN 2023 a las 4:07 a. m.

Minor material visibility hotfix.

Actualización: 10 JUN 2023 a las 12:13 a. m.

Removed WIP from name (not image)
New routes.
Hid default_map material meshes.
Change to VHS and sewer.

Actualización: 9 JUN 2023 a las 12:57 a. m.

Polish.
Minor layout chanes. More to come.

Actualización: 8 JUN 2023 a las 3:59 a. m.

Dynamic skybox.
Crude sound.
Trim and roof polish.
Minor fixes to pathing heights and item positioning.
Field density lowered on average but made highest and lowest values wider.
Generally more.