Barotrauma

Barotrauma

Enhanced Armaments Fuel for the Fire Expansion
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Update: 16 May, 2024 @ 4:23pm

I'm still breathing, and that's something.

Added:

- Unidentifiable Combat Fatigues, an extremely rare findable in wrecked secured cabinets.

Update: 24 Mar, 2024 @ 6:45pm

Changed:

- Recipe for Timed Explosive Detonator slightly more expensive.
- Subnote: Removed some redundant code in said item.

Update: 16 Mar, 2024 @ 11:51am

Something had to give.

Changes:

- Removed Renegade Light Machine Gun.

Update: 4 Feb, 2024 @ 10:37am

Changes:

- Renegade Light Machinegun and Renegade Assault SMG both resprited.

Update: 23 Dec, 2023 @ 9:39am

Finally, some ammo stack changes.

Changed:

- All ammo types has had their stack size adjusted, and now has an increased stowage stack size.

- 8 Gauge ammo types & Coalition Assault Shotgun spawning times shifted.

- Renegade 10mm Family Facelift.

Update: 9 Dec, 2023 @ 5:18pm

Fixed:

- Semi-Auto Rifle no longer requires a blueprint that doesn't exist

Update: 22 Nov, 2023 @ 12:10pm

Fixed:

- Toolbox had an improper reference for an ingredient

Update: 19 Nov, 2023 @ 3:28pm

Fixed:

- Heavy Blaster Cell recipe requiring exactly 1/4th of a fulgurium chunk.


Changed:

- Combat Medic Helmet battery efficiency increased.

Update: 18 Nov, 2023 @ 5:41pm

Fixed:

- Black-Ops Spawning with an invalid ammo type.


Changed:

- Black-Ops Heavy SMG Reworked.

Update: 17 Nov, 2023 @ 3:30pm

Changed:

- Renegade S2 Uniform had more pockets than base.