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They must've changed their code regarding syringe guns, as the Syringe Shotgun hasn't had a change.
But if you want to pick an evil, DE's the choice for the Override. Put it above FFE & EHA, if you have the patch for EHA, put it over DE.
I had an "Exosuit but stronger" InDev as a test a while back, and the best shot I got of balancing it is removing it's ability to seal to pressure, and inability to hold air on it's own.
In the end, it was dictated that it would just be straight OP if someone had Husk genes.
should probably put in suggestions but i am too lazy to
add separate parts for each exosuit limb that all cost near endgame materials
like arms, torso, legs, head
once its finished it'll kinda be a exosuit but its slower and stronger
and to add the shoulder rifle you would have to put the exosuit in the fabricator and i guess another weapon idk
What?
Are you talking about the Coalition Precision Marksman Rifle?
That takes Rifle Cartridges.
It's a high difficulty (>= 60) high favor (Coalition 85) buyable, or you can get it off the corpse of a previous user.
I said it may be gone, but it's an opportunity for some more fun stuff down the line.
As it would be neat, yes, I believe it would ruin it's purpose.