Crusader Kings III

Crusader Kings III

Dark Ages
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Update: 9 May @ 7:41am

HOTFIX 2 (09/05/2025)

- Reduced significantly the impact of event "Wrath of the Gods" to herd size

Update: 9 May @ 7:34am

HOTFIX 1 (09/05/2025)

- Included an event missing in on_actions regarding Landless Characters
- Nomads can select concubines without getting penalties
- Rebalanced penalties to herd size related with zud or famine seasons (!)
- Compatched with 1.16.1
- Updated all language files (*)


(!) - Turned them much less harsher
(*) - The language displayed is always English except for Spanish that has now an updated internal translation in Dark Ages. There are submods for Spanish, Polish, German, Chinese and Russian translations. I don't have a clue how update they are

Update: 8 May @ 2:44pm

Version 2.11 (08/05/2025)


- Finished coding an event pool for landless adventurers
- The Second of a landless character now gives bonuses to the player skills between 1 and 3 points, based on aptitude
- For Nomads, reduced the bonuses given by artifacts related with Fertility and Herd growth
- For Nomads, Herd will decrease in the different Zuds plus Severe Droughts
- Reduced Tributary Taxes
- Reduced bonus for Nomads of MaA maintenance
- Reduced agressiveness of AI Nomads
- Increased value of war cooldown period for Nomads
- Fixed raiding outcomes for nomads (were giving much bigger values of herd than reported)
- Risk of murder events for Nomads with High dread is reduced to 20% of normal setting
- Fixed culture change costs to be more in line with previous versions of Dark Ages (!)
- Addressed the unbalanced numbers of herd through two events that might happen to Nomads (%)
- Coded a game rule to opt out of the herd control events
- Fixed a wrong set of bonuses for a generated character type
- @TheLoneWanderer was a really helping hand this week with all the changes and tweaks. A Big THANK YOU!
- Updated all language files (*)

(!) - 1.16 calculates culture change costs very differently from previous versions of the game
(%) - One of them *significantly* reduces herd size. The other is more lenient on its effects
(*) - The language displayed is always English except for Spanish that has now an updated internal translation in Dark Ages. There are submods for Spanish, Polish, German, Chinese and Russian translations. I don't have a clue how update they are


Enjoy!

Update: 3 May @ 10:12am

Hotfix 3 (03/05/2025)


- Viziers and all the other diarchies can again be appointed normally, if by appointment
- Updated all language files (*)

Update: 2 May @ 8:07am

Hotfix 2 (02/05/2025)

- Continued coding an event pool for landless adventurers (60%)
- Included vanilla game rules from latest DLC
- Reverted the inclusion of MBI in DA to see if mongol migration is now performed without issues
- Updated all language files (*)



(*) - The language displayed is always English except for Spanish that has now an updated internal translation in Dark Ages. There are submods for Spanish, Polish, German, Chinese and Russian translations. I don't have a clue how update they are

Update: 29 Apr @ 2:14pm

***HOTFIX***

- Mongol MaA regiments now have the correct size

Update: 29 Apr @ 10:30am

Version 2.10 (29/04/2025)

- Continued coding an event pool for landless adventurers (60%)
- Integrated with CK3 v1.16
- Updated all language files (*)



(*) - The language displayed is always English except for Spanish that has now an updated internal translation in Dark Ages. There are submods for Spanish, Polish, German, Chinese and Russian translations. I don't have a clue how update they are

Update: 25 Apr @ 4:34am

Version 2.09 (25/04/2025)

- Continued coding an event pool for landless adventurers (40%)
- Dragons cannot be killed in purges anymore (!)
- Updated all language files (*)



(!) - For users of AGOT, of course!
(*) - The language displayed is always English except for Spanish that has now an updated internal translation in Dark Ages. There are submods for Spanish, Chinese and Russian translations. I don't have a clue how update they are

Update: 18 Apr @ 4:28am

Version 2.08 (18/04/2025)

- Fixed costs of Bellum Justum Perk
- Fixed a custom Culture Title (Rex, for independent administrative)
- Fixed a bug related with lack of Domain bonus from Regencies
- Changed default option of Game Rule regarding Provision's upkeep
- Started coding an event pool for landless adventurers (20%)
- Updated all language files (*)



(*) - The language displayed is always English except for Spanish that has now an updated internal translation in Dark Ages. There are submods for Spanish, Chinese and Russian translations. I don't have a clue how update they are

Update: 11 Apr @ 4:25am

Version 2.07 (11/04/2025)

- Added two new entries to locs that were forgotten in last update revision of how I implement changed locs in all localizations (was only in english in the previous version)