Crusader Kings III

Crusader Kings III

Dark Ages
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Update: 5 Sep @ 4:37am

Version 2.27 (05/09/2025)

- Event pool for Landless Characters is 35% complete
- Enforced lifestyle focus cooldown of 5 years for adults
- All landed characters, if allowed to do so, now desire at least one concubine
- Being allied to house head in admin realms now gives 0.5 Influence per month
- Being a Governor in admin realms now gives 0.5 Influence per month
- Improved text in event "Disaster in [Province Name]"
- Changed the effects of an option in event "Disaster in [Province Name]"
- Updated all language files (*)




(*) - The language displayed is always English except for Spanish that has now an updated internal translation in Dark Ages. There are submods for Spanish, Polish, German, Chinese and Russian translations. I don't have a clue how update they are

Update: 29 Aug @ 7:47am

Version 2.26 (29/08/2025)

- 32 event files have been recoded with much better quality skills in coding than my own (!)
- Turned more consequential the failure in the Estates of the Realm event
- An option of the character interaction "Intimidate" now also gives Influence
- Player now can only negotiate alliances with characters in diplomatic range
- Landless Adventurers cannot be the target of murder events (%)
- The AI now attempts alliances with closer potencial partners in terms of distance
- Fixed a wrong scope in on_actions that was preventing an event from firing
- Updated all language files (*)




(!) - While this change doesn't alter the substance of the mod, it certainly improves on the product delivered in terms of speed and readability of tooltips. Credit goes entirely to @Captain_Smollett.
(%) - Landless Adventurers will have their own murder event pool in the (more or less) near future
(*) - The language displayed is always English except for Spanish that has now an updated internal translation in Dark Ages. There are submods for Spanish, Polish, German, Chinese and Russian translations. I don't have a clue how update they are

Update: 22 Aug @ 11:22am

Version 2.25 (22/08/2025)

- Event "Quarrel in the Council" now has all text working ok
- Intimidate characters to gain Prestige now works as intended
- Fixed a flag that was not reset in event "Dabbling in Politics"
- Event "Stroke!" now may happen again
- Optimized the structure of the localization files
- Updated all language files (*)





(*) - The language displayed is always English except for Spanish that has now an updated internal translation in Dark Ages. There are submods for Spanish, Polish, German, Chinese and Russian translations. I don't have a clue how update they are

Update: 4 Aug @ 12:06pm

Version 2.24 (04/08/2025)


- The whole line of Murex Farm buildings now gives proper Influence Bonuses
- Reverted Skill cap to 100 (!)
- Updated all language files (*)




(!) - There is a vanilla bug that appears if the cap is lowered from the vanilla 100. Basically it makes skill gain during infancy faster, turning many characters into demi gods, good (at least) at everything.
(*) - The language displayed is always English except for Spanish that has now an updated internal translation in Dark Ages. There are submods for Spanish, Polish, German, Chinese and Russian translations. I don't have a clue how update they are

Update: 31 Jul @ 3:31pm

Version 2.23 (31/07/2025)


- Improved the description of the decision "Assemble the Estates of the Realm"
- Nerfed Governor trait
- Nerfed Murex Farm buildings Influence bonus
- Updated all language files (*)



(*) - The language displayed is always English except for Spanish that has now an updated internal translation in Dark Ages. There are submods for Spanish, Polish, German, Chinese and Russian translations. I don't have a clue how update they are

Update: 24 Jul @ 11:31am

Version 2.22 (24/07/2025)


- Fixed two localisations with poor formating
- Being a Spymaster now will increase less Dread than before(!)
- Added 38 relevant traits gain notice in last option of event "A Day of Intimate Reckoning"
- Decision "Ask for Special Contribution" now has a cooldown of 10 years
- Decision "Ask for Special Contribution" now causes a hit with Vassal's opinion(=)
- Increased the odds of a bad event to happen for higher levels of Stress(%)
- Streamlined on_actions code(&)
- Administrative Realms now suffer less from Vassal Bureaucracy modifier(/)
- Fixed "DANGER_TYPE_SCORES" in defines(&)
- The AI will be hosting less activitie that most of the time only burns its cash(&)
- AI will buy more siege engines MaA(&)
- Maximum Skill attainable in Dark Ages is now 25
- Maximum Prowess attainable in Dark Ages is now 25
- Fixed a custom description in decision "Forge Heir"
- Added custom description to decision "Seek Higher Education"
- Improved the text of event "A Day of Intimate Reckoning"
- Fixed readability of an option of event "A Day of Intimate Reckoning"
- Reduced the average bonuses Agents might provide in a Scheme
- Updated all language files (*)




(!) - Dread is in Dark Ages a two edged sword and should be treated with care
(=) - Only for Greedy or Disloyal Vassals
(%) - If the relevant game rule is enabled
(&) - Thanks to @Captain_Smollet for the knowledge and incentive to do it
(/) - The one that starts hitting when the number of vassals goes dramatically up
(*) - The language displayed is always English except for Spanish that has now an updated internal translation in Dark Ages. There are submods for Spanish, Polish, German, Chinese and Russian translations. I don't have a clue how update they are

Update: 18 Jul @ 5:57am

Version 2.21 (18/07/2025)


- Now the AI only checks for Forging Heir once every 10 years (was 5 years)
- Landless Contracts Schemes now have a maximum success chance of 95% (is 100% in vanilla)
- Talented Courtiers can only be generated at game start if playing with a Landed Character
- Fixed 14 modifiers to the "Call Ally" interaction that were not showing their values(#)
- Fixed 28 instances where hidden probabilities in random lists were not given descriptions(#)
- Fixed color problem of Marquess title(#)
- Seeking Higher Education through decision now works(#)
- Updated all language files (*)



(#) - Thanks to @Captain_Smollett for these well reported and better spotted long standing bugs
(*) - The language displayed is always English except for Spanish that has now an updated internal translation in Dark Ages. There are submods for Spanish, Polish, German, Chinese and Russian translations. I don't have a clue how update they are

Update: 11 Jul @ 5:28am

Version 2.20 (11/07/2025)


- Nerfed Smithies (!)
- Nerfed Barracks (!)
- Now the Just trait subtracts 25% from the chance of the AI to enact the Forge Heir decision
- Now the Arbitrary trait adds 25% to the chance of the AI to enact the Forge Heir decision
- Small changes of maximum and minimum duration of Mercenary contracts
- Now players can hire Mercenaries if they are at most in debt of 36 months
- Adopted the new vanilla value of Damage for Knights of 50. Was 70, down from the 100 in previous vanilla versions
- Updated all language files (*)





(!) - Addressed specifically the senseless, unbalanced bonuses to maximum MAA regiments
(*) - The language displayed is always English except for Spanish that has now an updated internal translation in Dark Ages. There are submods for Spanish, Polish, German, Chinese and Russian translations. I don't have a clue how update they are

Update: 4 Jul @ 1:50am

Version 2.19 (04/07/2025)


- Fixed a typo in the event "The Insidious Stress"
- Reworked modifiers to offer marriage proposals. Now it should be harder to hunt for talented courtiers (#)
- Reworked modifiers to invite to court proposals. Now it should be harder to hunt for talented courtiers
- Fixed a vanilla modifier that was not working in Invite to Court proposals
- Nerfed Tradeports (!)
- Updated all language files (*)





(#) - Modified only third party, not own, not close family marriages.
(!) - Addressed specifically the senseless, unbalanced bonuses to maximum MAA regiments
(*) - The language displayed is always English except for Spanish that has now an updated internal translation in Dark Ages. There are submods for Spanish, Polish, German, Chinese and Russian translations. I don't have a clue how update they are

Update: 27 Jun @ 6:04am

Version 2.18 (27/06/2025)


- Balanced Cupbearer's "Flatter Dignitaries" task to reduce the bonus to Seduce and Romance schemes
- Reduced the bonus to Romance and Seduce scheme phases of the "Ornate Ribbon" artifact
- Vassals with the Warmonger Religious Tenet will not gain the Warmonger opinion modifier on the player
- Updated all language files (*)


(*) - The language displayed is always English except for Spanish that has now an updated internal translation in Dark Ages. There are submods for Spanish, Polish, German, Chinese and Russian translations. I don't have a clue how update they are