Crusader Kings III

Crusader Kings III

Dark Ages
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Update: 13 Oct, 2023 @ 7:03am

Version 1.16 (13/10/2023)

- Fixed a serious bug with huge defensive advantage being granted in battles
- Improved the AI choice in the provinces events
- Coded 40% of the events of the new "Enemies" event pool
- Fixed a grammatical error in the single option of the event "A Dark Grasp on Life"
- To prevent a vanilla bug from rearing its head, primary heirs can never die in murder events now (*)
- Coded a game rule about number of personality traits allowed




(*) - Except if they are hired as bodyguards of the player character. Do so at your own risk.

Update: 6 Oct, 2023 @ 8:17am

Version 1.15

- Coded 100% of the new province events and added them to the 3 year meddley events
- Swapped the prestige and piety events to be included in the 3 year meddley on action
- Increased the likelihood of the 3 year meddley of events to happen
- Reduced the piety requirements of the event "Religious Plead for..."
- Changed the probability of getting a bunch of events, increasing it from 25% every three years to 35%

Update: 29 Sep, 2023 @ 4:12am

Version 1.14 (29/09/2023)

- Finished new Birth event pool: Now there are more chances of children getting outstanding (or lackluster!) traits to spice things up and create more memorable characters
- Included latest version of The Prof's Units Art
- Fixed a weight modifier in the Wound Recovery event
- If a character has the trait Bleeder it is now much more likely to die in the Wound Recovery event
- Clarified a tooltip in the event "Policy Decisions"
- Fixed a poorly written sentence in the event "The Religious Militia"
- Reduced the insane frequency of travel events
- Increased the costs of cheesy Disinheritances
- Fixed a bug in the religious and cultural conversion of wards
- Highest level of Stess on action was firing a nonexistent event
- Cleaned some unused flags from the Marshal events
- Wound Recovery is now a bit more complex and tooltip details the effects accurately now
- Fixed a tooltip in the event "Internal Schemes"
- Event "Long Term Plans" now have more Traits impacting Stress gain and Stress loss
- Added some tweaks to the frequency of the murder attempts when one is forging a claim
- Enforced the number of 3 personality traits for adults
- Improved the code of the hidden event that enforces the 3 personality traits
- Added option for the eccentric personality trait to be removed if the character has more than 3 personality traits
- Removed swap commander window due to its existence voiding achievements (unfortunately!)

Update: 22 Sep, 2023 @ 8:40am

Version 1.13 (22/09/2023)

- Implemented new Traders event pool (100% done) and included it in on_actions
- Increased the chance of the respective on_action to appear
- Purging family members now give the respective Kinslayer trait
- The event "Hints of an Odd Party" now has two descriptions to better fit in the context

Update: 15 Sep, 2023 @ 4:28am

Version 1.13 (15/09/2023)

- Implemented new Traders event pool (40% done)
- Fixed a bug with duplicated defines
- Fixed a bug where Dark Ages became incompatible with any mod that changed the map. Now it is 100% compatible again.
- Compatched Dark Ages with latest version of Unofficial Patch
- Compatched Dark Ages with official version 1.10.2 (Quill)
- Rescaled the probability of getting the new events I am coding. Will be rarer until there are a bigger number of events
- Fixed bugs in the "Commander interface Window" that prevented it from opening in Ironman and Multiplayer (thanks x4077!)
- Moved two province events to the new three year's on_action that will form another cycle of many events in the future (it has 7 events/event pools for now)
- Changed modifiers for an event concerning the emergence of a dangerous populist in a County from Stewardship to Diplomacy
- Fine tuned the weight of the modifiers of the previous event
- Fixed a bug where tier ranks werenot colored. Now a player can check at a glance again the rank of every character.

Update: 8 Sep, 2023 @ 2:20am

Version 1.12 (8/09/2023)

- Compatched Dark Ages with CK3 1.10.1
- Compatched Dark Ages with "Unnoficial Patch" mod
- Updated Dark Ages with latest version of "Men at Arms Art"
- Turned into vanilla a defensive advantage bonus one of the pillage Dynasty Perks gave
- Finished and implemented the Friends event pool
- New Select Commander interface with much better functionality than vanilla (courtesy of X4077)
- Berber realms now have a much, much higher chance of picking the Practiced Pirates tradition
- Removed stuff from \gui that was not supposed to be included in the mod (I wonder how that ended up there in the first place...)
- Added dynamic section for modifiers in the character window interface. Now a scollbar will appear if a character has more than 10 modifiers (courtesy of X4077)
- Removed gold and number of available soldiers information from the character sheet, other than own or direct family

Update: 23 Aug, 2023 @ 3:38pm

Version 1.11 (23/08/2023)

- Improved one tooltip of the "Policy Decisions" event
- Now a character may be faced with the "Long Term Plans" event even if at war
- Started coding the "Friends" event pool (60% done)
- Added more reasonable friendship reasons for several events
- Changed the event "Scrapping the Barrel" to also include a decrease of Development for the player to consider
- Changed the events that might give characters Loyal or Disloyal traits to link the option to refuse availability to other personality traits
- Compatched Dark Ages to the new CK3 v1.10 "Quill"
- Included latest version of "Men at Arms Art" in Dark Ages
- Added Guanche goverments with colored tiers to Dark Ages
- Included latest version of "More Background Illustrations" in Dark Ages

Update: 18 Aug, 2023 @ 5:24am

Version 1.10 (18/08/2023)

- New event called "Long Term Plans" for the character to... errr... plan for the long term.
- Included the trigger of a silent event for producing less females with martial education under the right conditions inside an on_action, helping performance a bit
- Fixed the same event to prevent the engine assigning an offspring of the player character an education other than martial
- Fixed the scope of the vassal discovering the secret of the ruler in one of the Deviant events. If there are no vassals, there is no discovery now (the event will not fire).
- Improved the text of the event "A Great Synergy"
- Improve the text of the character interaction "Establish Alliance"
- Implemented a cooldown of 5 years for the firing of the "Unhinged From Reality" event. Now Stress management will become friendlier
- Fixed a trait in the "Odd Party" event to improve it
- Improved the picking of a new culture or/and religion of a ward in line with the guardian
- Halved the effects of the Iron Constitution Perk
- The event "A Most Serious Request" only fires now when the spouse lacks some "good" traits or has at least a medium level of Intrigue
- Applied the Unofficial Patch fixes to the relevant files changed by Dark Ages
- Fixed a large amount of typos and grammatical mistakes (>50) in the text files of Dark Ages
- Included the latest version of "More Background Illustrations" into Dark Ages
- Added a description missing in a combat modifier (vanilla bug)

Update: 11 Aug, 2023 @ 7:11am

Version 1.09 (11/08/2023)

- New event pool for bankruptcy
- Removed call for event that limited personality traits to 3
- The event Bankruptcy (included now in the new event pool) has its penalties to Renown scaled

Update: 4 Aug, 2023 @ 10:28am