토탈워: 워해머 3

토탈워: 워해머 3

AI Construction Priorities Reworked
120개 중 41~50개 표시 중
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업데이트: 2024년 2월 29일 오후 9시 42분
작성자: Lycia Pintella

Main mod updated - Added priorities related to Geomantic Web buildings for lizardmen. Also, farms/regular growth should no longer be made in a region that has the pastures resource to save some slots for other priorities. Added similar logic for trade goods/industry buildings.

Experimental Features submod - Added the "Replace Starting Bretonnian Barracks With Stables," code and MCT code to enable or disable the feature. Please let me know if this is working as I don't want to break the main mod again.

업데이트: 2024년 2월 27일 오후 7시 12분
작성자: Lycia Pintella

Oh snap, my Bretonnia barracks to stables code is causing crashes. Flee!

업데이트: 2024년 2월 26일 오전 12시 29분
작성자: Lycia Pintella

MCT support for Bretonnian barracks to stables conversion is enabled now.

업데이트: 2024년 2월 25일 오후 8시 58분
작성자: Lycia Pintella

Added script to replace starting Bretonnian barracks with stables. I plan to make this MCT toggle-able in the near future. This mod is thus now incompatible with my other mod, Replace Starting Bretonnian Barracks With Stables.

업데이트: 2024년 2월 25일 오후 8시 51분
작성자: Lycia Pintella

업데이트: 2024년 2월 23일 오후 3시 23분
작성자: Lycia Pintella

I added some priority for Beastmen to make sure they build a barracks. I never play them and don't run into them a ton, so let me know if they are building correctly now.

업데이트: 2023년 11월 3일 오후 4시 32분
작성자: Lycia Pintella

Attempt to fix Skaven being able to use food to upgrade minor settlements to T4 with this mod enabled. Let me know if this is fixed. I just gave it a ridiculous cost.

업데이트: 2023년 9월 14일 오전 6시 48분

Boosted the priority of the landmark ports a bit. Tyrion was sitting with a T1 Lothern port for too long! =)

업데이트: 2023년 9월 8일 오전 6시 49분

업데이트: 2023년 8월 20일 오후 3시 44분

Added the Fortress of Dawn harbour, and tweaked some landmark values for various High Elven landmarks.