RimWorld
MH: Mechanical Biomimetics
Wyświetlanie 1-8 z 8 pozycji
Aktualizacja: 1 lutego 2024 o godz. 12:53
twórca: Killathon

- Buffed the TORT unit's survivability significantly and reduced its offensive capabilities. It's more solid armor plating than anything else, after all.

Aktualizacja: 14 stycznia 2024 o godz. 8:07
twórca: Killathon

- Nutrition and Chemical units now require water if DBH is enabled (assumably following DBH's settings).

Aktualizacja: 2 grudnia 2023 o godz. 14:18
twórca: Killathon

- Chemical Unit and microscythers no longer bleed as they do not have coolant needs.

Aktualizacja: 8 września 2023 o godz. 14:20

- This mod will no longer delete muffalos as a legal pack animal for all factions in the game, just for the android union who will have muffalos replaced by the TORT unit.
- Chem units are carnivorous now. If you absolutely hate this feel free to join the discord and voice your frustration. I doubt you'll convince me that a mechanism to produce neutroamine that can't be produced in the vanilla game by any mechanism should be permissible with just grown food, but you can always give it a shot.

Aktualizacja: 7 lipca 2023 o godz. 15:39

- Changes to mechanical needs to match the new MHC system.

Aktualizacja: 28 maja 2023 o godz. 11:03

- Resource cost to manufacture units has been tweaked - generally upwards.
- Some units have had their resource output greatly increased to compensate.

Aktualizacja: 25 maja 2023 o godz. 19:12

- Removed needs for several animals:
Chem unit has no coolant/lubricant needs
Nutrition unit has no lubricant need
Mineral unit has no lubricant need
TORT has no lubricant need
- Minor changes for compatibility with MHC and ATRC code changes.

Aktualizacja: 11 maja 2023 o godz. 12:45

[Auto-generated text]: Initial upload.