RimWorld

RimWorld

MH: Mechanical Biomimetics
Viser 1–8 av 8 bidrag
Oppdatering: 1. feb. 2024 @ 12.53

- Buffed the TORT unit's survivability significantly and reduced its offensive capabilities. It's more solid armor plating than anything else, after all.

Oppdatering: 14. jan. 2024 @ 8.07

- Nutrition and Chemical units now require water if DBH is enabled (assumably following DBH's settings).

Oppdatering: 2. des. 2023 @ 14.18

- Chemical Unit and microscythers no longer bleed as they do not have coolant needs.

Oppdatering: 8. sep. 2023 @ 14.20

- This mod will no longer delete muffalos as a legal pack animal for all factions in the game, just for the android union who will have muffalos replaced by the TORT unit.
- Chem units are carnivorous now. If you absolutely hate this feel free to join the discord and voice your frustration. I doubt you'll convince me that a mechanism to produce neutroamine that can't be produced in the vanilla game by any mechanism should be permissible with just grown food, but you can always give it a shot.

Oppdatering: 7. juli 2023 @ 15.39

- Changes to mechanical needs to match the new MHC system.

Oppdatering: 28. mai 2023 @ 11.03

- Resource cost to manufacture units has been tweaked - generally upwards.
- Some units have had their resource output greatly increased to compensate.

Oppdatering: 25. mai 2023 @ 19.12

- Removed needs for several animals:
Chem unit has no coolant/lubricant needs
Nutrition unit has no lubricant need
Mineral unit has no lubricant need
TORT has no lubricant need
- Minor changes for compatibility with MHC and ATRC code changes.

Oppdatering: 11. mai 2023 @ 12.45

[Auto-generated text]: Initial upload.