Project Zomboid
Post Apocalyptic Occupations
1–8 из 8
Обновление: 2 июн. 2023 г. в 6:12

- Minor Bug Fix

Обновление: 1 июн. 2023 г. в 10:34

- Fixed a bug in the server version of the mod that prevented some traits from being mutually exclusive to others

Обновление: 31 мая. 2023 г. в 8:53

- Updated the server version. The base version is untouched
- Balance changes to match our server's settings and scenario

Обновление: 15 мая. 2023 г. в 10:06

- Added a new server specific version of the mod that has compatibility with my other mod "Nuka's Recycling Mod"

Обновление: 26 апр. 2023 г. в 9:30

- Added a new occupation exclusive trait to the Tribesman occupation: Primitive

Обновление: 26 апр. 2023 г. в 9:04

- Fixed a bug that caused the game to crash when selecting a character preset
- Fixed a bug that caused the grass arm protections for the "Tribesman" to not be selectable
- Fixed a bug causing the "Cat's Eyes" trait to be selectable with the "Deadbeat" occupation
- Added 5 new occupations: Drifter, Travelling Merchant, Educator, Exotic Dancer & Scout
- Added 2 new occupation specific traits for the "Travelling Merchant" and "Exotic Dancer" occupation

Обновление: 13 апр. 2023 г. в 18:17

- Added "More Maps" as a required mod
- Fixed "Base.Beanie" to "Base.Hat_Beany" to prevent errors

Обновление: 10 апр. 2023 г. в 12:34