Project Zomboid

Project Zomboid

Post Apocalyptic Occupations
Viser 1–8 av 8 bidrag
Oppdatering: 2. juni 2023 @ 6.12

- Minor Bug Fix

Oppdatering: 1. juni 2023 @ 10.34

- Fixed a bug in the server version of the mod that prevented some traits from being mutually exclusive to others

Oppdatering: 31. mai 2023 @ 8.53

- Updated the server version. The base version is untouched
- Balance changes to match our server's settings and scenario

Oppdatering: 15. mai 2023 @ 10.06

- Added a new server specific version of the mod that has compatibility with my other mod "Nuka's Recycling Mod"

Oppdatering: 26. apr. 2023 @ 9.30

- Added a new occupation exclusive trait to the Tribesman occupation: Primitive

Oppdatering: 26. apr. 2023 @ 9.04

- Fixed a bug that caused the game to crash when selecting a character preset
- Fixed a bug that caused the grass arm protections for the "Tribesman" to not be selectable
- Fixed a bug causing the "Cat's Eyes" trait to be selectable with the "Deadbeat" occupation
- Added 5 new occupations: Drifter, Travelling Merchant, Educator, Exotic Dancer & Scout
- Added 2 new occupation specific traits for the "Travelling Merchant" and "Exotic Dancer" occupation

Oppdatering: 13. apr. 2023 @ 18.17

- Added "More Maps" as a required mod
- Fixed "Base.Beanie" to "Base.Hat_Beany" to prevent errors

Oppdatering: 10. apr. 2023 @ 12.34