Project Zomboid

Project Zomboid

Post Apocalyptic Occupations
Visualizzazione di 1-8 elementi su 8
Aggiornamento: 2 giu 2023, 6:12

- Minor Bug Fix

Aggiornamento: 1 giu 2023, 10:34

- Fixed a bug in the server version of the mod that prevented some traits from being mutually exclusive to others

Aggiornamento: 31 mag 2023, 8:53

- Updated the server version. The base version is untouched
- Balance changes to match our server's settings and scenario

Aggiornamento: 15 mag 2023, 10:06

- Added a new server specific version of the mod that has compatibility with my other mod "Nuka's Recycling Mod"

Aggiornamento: 26 apr 2023, 9:30

- Added a new occupation exclusive trait to the Tribesman occupation: Primitive

Aggiornamento: 26 apr 2023, 9:04

- Fixed a bug that caused the game to crash when selecting a character preset
- Fixed a bug that caused the grass arm protections for the "Tribesman" to not be selectable
- Fixed a bug causing the "Cat's Eyes" trait to be selectable with the "Deadbeat" occupation
- Added 5 new occupations: Drifter, Travelling Merchant, Educator, Exotic Dancer & Scout
- Added 2 new occupation specific traits for the "Travelling Merchant" and "Exotic Dancer" occupation

Aggiornamento: 13 apr 2023, 18:17

- Added "More Maps" as a required mod
- Fixed "Base.Beanie" to "Base.Hat_Beany" to prevent errors

Aggiornamento: 10 apr 2023, 12:34