Garry's Mod
Dishonored_Jump
Se afișează 11-19 din 19 intrări
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Actualizare: 9 apr. 2023 @ 23:53

ShakeView no longer affects TFA weapons
Fixed the double jump bug

Actualizare: 3 apr. 2023 @ 1:44

Can be deactivated / activated
1. Climb low obstacles
2. Climb high obstacles
3. Cross obstacles

Actualizare: 1 apr. 2023 @ 4:28

1.Optimize most of the code
My steam dosen't working,anyway,Thanks for support!

Actualizare: 29 mart. 2023 @ 6:40

Add Client Shake View mode(Default deactivate,more smooth but may effect weapons like TFA)

Actualizare: 27 mart. 2023 @ 21:57

This will deactivate when noclip

Actualizare: 27 mart. 2023 @ 11:51

None Provided

Actualizare: 27 mart. 2023 @ 11:04

Optimize partial code
Interpolation mode adds vertical jam detection
Improved double jump and rebound and reduced useless console variables
First acceleration can be used alone
Add fall damage
The new climbing mode allows you to climb more positions!
Add tunable parameters
1. Climbing Mode:
1- Set speed (smooth, can climb more, but may hit walls, multiplayer may have lag)
0- Set coordinates (may get stuck)

Actualizare: 25 mart. 2023 @ 23:51

Move the configuration menu to Utilities
Fixed DDSS iteration judgment
Modify the foothold tendency (change the order of judgment), so that the forward type selects the closer foothold and the backward type selects the further foothold
Add low climbing sound effect
Add tunable parameters
1. activate high climbing sound effect
2. activate low climbing sound effect
3. Low climbing view punch
4. High climbing view punch

Actualizare: 25 mart. 2023 @ 8:36

Initial addon creation.