Garry's Mod

Garry's Mod

Dishonored_Jump
Viser 11–19 av 19 bidrag
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Oppdatering: 9. apr. 2023 @ 23.53

ShakeView no longer affects TFA weapons
Fixed the double jump bug

Oppdatering: 3. apr. 2023 @ 1.44

Can be deactivated / activated
1. Climb low obstacles
2. Climb high obstacles
3. Cross obstacles

Oppdatering: 1. apr. 2023 @ 4.28

1.Optimize most of the code
My steam dosen't working,anyway,Thanks for support!

Oppdatering: 29. mars 2023 @ 6.40

Add Client Shake View mode(Default deactivate,more smooth but may effect weapons like TFA)

Oppdatering: 27. mars 2023 @ 21.57

This will deactivate when noclip

Oppdatering: 27. mars 2023 @ 11.51

None Provided

Oppdatering: 27. mars 2023 @ 11.04

Optimize partial code
Interpolation mode adds vertical jam detection
Improved double jump and rebound and reduced useless console variables
First acceleration can be used alone
Add fall damage
The new climbing mode allows you to climb more positions!
Add tunable parameters
1. Climbing Mode:
1- Set speed (smooth, can climb more, but may hit walls, multiplayer may have lag)
0- Set coordinates (may get stuck)

Oppdatering: 25. mars 2023 @ 23.51

Move the configuration menu to Utilities
Fixed DDSS iteration judgment
Modify the foothold tendency (change the order of judgment), so that the forward type selects the closer foothold and the backward type selects the further foothold
Add low climbing sound effect
Add tunable parameters
1. activate high climbing sound effect
2. activate low climbing sound effect
3. Low climbing view punch
4. High climbing view punch

Oppdatering: 25. mars 2023 @ 8.36

Initial addon creation.