Garry's Mod
Dishonored_Jump
Показване на 11 — 19 от 19 постъпления
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Обновление: 9 апр. 2023 в 23:53

ShakeView no longer affects TFA weapons
Fixed the double jump bug

Обновление: 3 апр. 2023 в 1:44

Can be deactivated / activated
1. Climb low obstacles
2. Climb high obstacles
3. Cross obstacles

Обновление: 1 апр. 2023 в 4:28

1.Optimize most of the code
My steam dosen't working,anyway,Thanks for support!

Обновление: 29 март 2023 в 6:40

Add Client Shake View mode(Default deactivate,more smooth but may effect weapons like TFA)

Обновление: 27 март 2023 в 21:57

This will deactivate when noclip

Обновление: 27 март 2023 в 11:51

None Provided

Обновление: 27 март 2023 в 11:04

Optimize partial code
Interpolation mode adds vertical jam detection
Improved double jump and rebound and reduced useless console variables
First acceleration can be used alone
Add fall damage
The new climbing mode allows you to climb more positions!
Add tunable parameters
1. Climbing Mode:
1- Set speed (smooth, can climb more, but may hit walls, multiplayer may have lag)
0- Set coordinates (may get stuck)

Обновление: 25 март 2023 в 23:51

Move the configuration menu to Utilities
Fixed DDSS iteration judgment
Modify the foothold tendency (change the order of judgment), so that the forward type selects the closer foothold and the backward type selects the further foothold
Add low climbing sound effect
Add tunable parameters
1. activate high climbing sound effect
2. activate low climbing sound effect
3. Low climbing view punch
4. High climbing view punch

Обновление: 25 март 2023 в 8:36

Initial addon creation.